If we propose class concepts (with or without art, with or without stats), do you think SE would actually see them and/or consider them or is proposing new class concepts a waste of time?
If we propose class concepts (with or without art, with or without stats), do you think SE would actually see them and/or consider them or is proposing new class concepts a waste of time?
I won't be coming back to FFXIV's forums. The forum vibe is way too venomous and brings out the worst in me. I don't like who I am on the forums, so it's best to distance myself.
Yes and no.
I expect they glance over them from time to time to gauge what sort of jobs people want.
But, if you go too detailed into the design of it, they will most certainly not use it, because they're oppose to 'taking' others ideas, and will instead come up with their own stuff, or base it on classic Final Fantasy job designs.
Waste of time.
Its Japanese company with Japanese workers in it, and i dont really think they have any time to read english forum and look out for some concepts in this giant pile of threads filled with spam and complaints on the game.
Pretty much this. It's an means of gauging what people what as far as jobs go, but the actual details are pretty much seen like any other fan art project.Yes and no.
I expect they glance over them from time to time to gauge what sort of jobs people want.
But, if you go too detailed into the design of it, they will most certainly not use it, because they're oppose to 'taking' others ideas, and will instead come up with their own stuff, or base it on classic Final Fantasy job designs.
If you have fun making class proposals then it's probably not a total waste of time, if you're doing it because you want it in game then yeah you're wasting your time entirely.
>reads topic title
"Yes"
>reads actual contents of thread
"ahahahaha no"
Yeah of course (mostly), but don't make it super detailed in the hopes they're going to use most of it. I strongly feel they do read and take suggestions here but the vast majority of the time they will spin and deconstruct pieces of the idea when being inspired by it, which is probably a good thing for a cohesive image and other reasons. So of whatever is written they may use/be inspired by a fragment of that.
I would focus more on sharing the core concepts and reasons for the idea over the numbers though, unless you feel you're really good at the math and understand where the job needs to be. As I imagine that is the most likely to be completely ignored in inspiration lol, since they have the big picture and have a very high concern about balance (which a player messing up and them copying the mistake would be.. ehhh haha).
So if you wanted to add a very specific type of inspiration to SE's pool of ideas, I don't think it would be a waste. Adding sparks and kindling to their stockpile, which they may use large portions or just faint whispers of as material for their own concepts. Even as likely only portions of ideas are used having them use kindling like "please add a new healer" vs "please add a new dark theme'd healer with some physical combat skills" could generate a difference in the "furnace" that is creation.
Though on classes- getting your specific idea of a new class is more like becoming president, in that sure it's possible but there is only one every so often and so the chances become exceptionally low lol. Other thing to consider is time delay, as they have plans for quite a ways out so there "maybe later" kindling pile is probably where most ideas go (doesn't mean they wont get used but it's less likely for big concept systems/ideas to be added any time soon unless already being worked on).
Tl;dr.. I think so but the more advance and rare the concept the less likely it'll be used specifically and even when used it'll probably be condensed into it's spirit concept and sometimes fragments of that, so don't get too attached to exactly what you think it should be lol.
Last edited by Shougun; 07-10-2019 at 01:47 AM.
I cant help but think they do listen to ideas proposed, as was stated but never the detailed writings of an entire level 1-max skill set, But then again they could just be thinking similarly to how some players, forum posters suggest thematics with light detail. Hard to say,
If you enjoy coming up with them, I wouldn't consider it a waste of time. As for anyone at the company seriously considering them for implementation? Probably not, no. It hasn't happened yet, and honestly most people aren't very good at making practical jobs.
Be careful what you wish for unless you want another Blue Mage fiasco on our hands.
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