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  1. #1
    Player
    Nuclearducky's Avatar
    Join Date
    Oct 2013
    Posts
    30
    Character
    Yuno Loxaerion
    World
    Gilgamesh
    Main Class
    Dancer Lv 80

    Bring back Dark Passenger

    I have a REAL DRK complaint.

    If they were going to make Flood of Darkness do almost the same thing, why would they get rid of an awesome ability animation/sound for something that looks like a limp black bolt?

    Big think.
    (1)

  2. #2
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Nuclearducky View Post
    I have a REAL DRK complaint.

    If they were going to make Flood of Darkness do almost the same thing, why would they get rid of an awesome ability animation/sound for something that looks like a limp black bolt?

    Big think.
    Flood of darkness achieves two things:

    1. Give you the power of a DADP without having to cost half your MP or be on a 60 sec CD.

    2. Give you what is essentially DP, but without the blinding effect. Given that we want to break our TBN, the blind is not something that synergizes with TBN.
    (5)

  3. #3
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,118
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nuclearducky View Post
    I have a REAL DRK complaint.

    If they were going to make Flood of Darkness do almost the same thing, why would they get rid of an awesome ability animation/sound for something that looks like a limp black bolt?

    Big think.
    My thoughts exactly.
    (1)

  4. #4
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    There are two reasons for FoD to have a different animation

    1.) Its much faster

    2.) It makes it look like Cecil's Darkness skill much more clearly than DP did, which its supposed to be based on.

    That said yes I loved the DP animation and would love to see it come back. Same for Power Slash.
    (5)

  5. #5
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    I kind of like how it looks like cecils darkness skill

    honestly the only things on my dark knight wish list would be to just combine flood and edge. It's not strong or spammable enough to matter. Warrior was stuck using an AoE as it's big skill for 8 levels and never really mattered either
    and just change salted earth to be a trait that adds it to abyssal drain.

    coincidentally, 2 less buttons would make dark knights kit the perfect size for my comfort zone lol
    (0)

  6. #6
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,118
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dualblade View Post
    There are two reasons for FoD to have a different animation

    1.) Its much faster

    2.) It makes it look like Cecil's Darkness skill much more clearly than DP did, which its supposed to be based on.

    Fair enough...


    Quote Originally Posted by Dualblade View Post
    That said yes I loved the DP animation and would love to see it come back. Same for Power Slash.

    Also my thoughts exactly
    (1)

  7. #7
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    If anything, we need more of our skills to look like flood/edge. I didn't think I liked flood of darkness at first but it kinda feels good out it rushes out to hit a line of enemies.
    (0)

  8. #8
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Dark passenger looked like garbage and was garbage for the majority of SB expansion.
    No thanks
    (3)

  9. #9
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nedkel View Post
    Dark passenger looked like garbage and was garbage for the majority of SB expansion.
    No thanks
    It was snap aggro. Something very important when you have red mages that think that pre-pull verslaughter doesn't need diversion, and then complain that the tank didn't hold.

    I don't care if that was just in Exdeath Savage, it's not something I'm forgetting anytime soon.
    (0)

  10. #10
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ekimmak View Post
    It was snap aggro. Something very important when you have red mages that think that pre-pull verslaughter doesn't need diversion, and then complain that the tank didn't hold.

    I don't care if that was just in Exdeath Savage, it's not something I'm forgetting anytime soon.
    In a perfect world Dark Passenger would have been upgraded to Flood of Darkness as a skill later on. Kept it for lower level play to help with aggro control but then actually make it usable for endgame content. Even if they took off the blind and give it a fat potency boost I can see so many people using it if it existed in 4.0.

    I loved Dark Passenger for what it is was, but as people said giving that attack blind and having a gimmick where you want to eat as many attacks as possible for TBN just didn't make sense.

    I'm a fan of FoD as it's a really cool throwback to Cecil on top of just being a nice skill on current DRK.
    (0)

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