How to fix this:
  • Gap between camps needs to be 5 levels
  • Leves capped at +6 base level
  • Behest happens twice as often, with actually scary monsters and real rewards
  • Guilds start handing out repeatable quests/leves at camps, similar to Grand Company leves
  • More grand company leves
  • Grand Company entry allowed at level 20 or 15
  • Single monster/boss leves
  • Monster/camp motifs need to change, fighting way too many squirrels, chigoes, and funguar at low levels

General idea is that you want more variety and a more linear progression through the zones like most MMOs have.