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  1. #1
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    This is a non issue.

    For starters, Im gonna hazard that caster AoE probably does more damage compared to melee potency (which requires a combo typically, outside of oGCD which either have long CDs or cost mana). IIRC, potencies are not 1:1 across classes. An 800 damage potency on a BLM is not gonna be the same as MNK.

    Furthermore, if the end result remains unchanged, and there is 0 impact on gameplay, then this complaint is pointless. In the rare occassions where you run out of mana, that AoE pull mustve gone on way to long to encounter that.

    It's a non issue and assumes that the devs are so incompetent about balance that they cant see something so clearly as Casters still expend mana while melee dont without balancing for that aspect.
    (5)

  2. #2
    Player
    Vercinotrix's Avatar
    Join Date
    Jun 2014
    Posts
    129
    Character
    Verina Terix
    World
    Famfrit
    Main Class
    Gunbreaker Lv 90
    It's not really a drawback though. BLM has MP regeneration and dump as a core mechanic of its gameplay. And summoner still btfos most classes on aoe I assume with spread dots deathflare and insta summon egi enkindles. Haven't played SMN though, so I could be wrong.

    The only job I can somewhat agree on is RDM. MP costs feel way to high for the damage buttons, though it does have good mobility for a caster with dual cast.


    BLM has also always been a struggle to play on new content but once you've memorized the fight to a T BLM is super rewarding.

    And you're right that it didn't change much with wall to wall pulls, but it just changed the dps check from "Can we kill these mobs before we run out of TP?" to "Can we kill this before the tank dies?"

    Both answers were and are usually yes.


    Quote Originally Posted by Ralts View Post
    Too much complaining about trivial stuff in these forums. So sad.
    Go home Carlos.
    (2)

  3. #3
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Vercinotrix View Post
    The only job I can somewhat agree on is RDM. MP costs feel way to high for the damage buttons, though it does have good mobility for a caster with dual cast.
    Actually I got Rdm to 80, and the only MP issues is if you have to cure/raise a lot, otherwise popping Lucid when it's on cooldown and there's no MP issues.
    (1)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  4. #4
    Player
    Vercinotrix's Avatar
    Join Date
    Jun 2014
    Posts
    129
    Character
    Verina Terix
    World
    Famfrit
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Bacent View Post
    Actually I got Rdm to 80, and the only MP issues is if you have to cure/raise a lot, otherwise popping Lucid when it's on cooldown and there's no MP issues.
    Yeah I didn't really experiment long to be fair. I hit a dummy for like 3 minutes saw my MP and thought it seemed off compared to SB then went back to AST to level.
    (0)

  5. #5
    Player
    Ralts's Avatar
    Join Date
    Dec 2014
    Posts
    185
    Character
    Tietra Elm
    World
    Phoenix
    Main Class
    Astrologian Lv 81
    Quote Originally Posted by Millybonk View Post
    I do enjoy watching your kind in action: No intention to contribute, not a single argument, and yet you felt compelled to post.

    What's your argument again?
    I've nothing to argue. I just normally check in to read on any new stuff that I might've missed in-game, but that constant bickering of yours is what i'm often faced with.
    (11)

  6. #6
    Player
    Millybonk's Avatar
    Join Date
    Jan 2019
    Posts
    140
    Character
    Lalamia Millybonk
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ralts View Post
    I've nothing to argue. I just normally check in to read on any new stuff that I might've missed in-game, but that constant bickering of yours is what i'm often faced with.
    If you have nothing to argue why are you even in here, if, as you claim, "You're faced with my constant bickering"?

    Highly illogical to go to the thread and post, right?
    (4)

  7. #7
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 100
    Quote Originally Posted by Millybonk View Post
    If you have nothing to argue why are you even in here, if, as you claim, "You're faced with my constant bickering"?

    Highly illogical to go to the thread and post, right?
    To be fair, you posted the thread and now are only arguing with people that think the thread is stupid (sans one post I think). You're contributing about the same amount.

    And on topic, since I wouldn't want to get shredded by the Almighty Topic Creator, being able to AoE safely as a melee DPS or tank is a nice change. People pushed dungeons to their limits to be trivial anyway, whether they were by default or not. Get over it.
    (10)

  8. 07-10-2019 10:28 AM

  9. #9
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    723
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    I absolutely love the changes. It's not like fighting trash mobs was challenging prior to this, just time consuming due to TP limitations.
    (3)

  10. #10
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Andevom View Post
    I absolutely love the changes. It's not like fighting trash mobs was challenging prior to this, just time consuming due to TP limitations.
    This. It was objectively worse to do dungeons with melee because of tp limitations making the 2nd large pull slower due to tp restoring skills being on CD after the first pull. SAM was out of tp very quickly, while mages could keep going.

    The new changes just balanced that out.
    (1)

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