I wonder why there is still no way to chain combos with the press of one button instead of having to press 3 or 4 different ones.

It feels clunky and clutters the UI. There is skill involved, when you have specific hardware and it is a chore if you don't or can't have it (consoles).
Makros are also just a band aid at best as they are slow and likely to fail due to latency or are disrupted by other inputs.
I think that having a system in place that'd let us chain combos and other skills would remove some clunkyness the current combat system has imho.


For those who did not yet encounter such system (like Tera or Aion utilize since years now), here are some examples:


  1. PLD: Fast Blade(combo starter, unique button)->Riot Blade(chain skill button)->Rage of Halone(chain skill button)
  2. MNK: Bootshine(combo starter, unique button)->Twin Snakes(chain skill button)->Snap Punch(chain skill button)
The chains have to be customizable and are not supposed to replace the skills entirely as there can be situations where you don't want to execute the skill in the chain but another branching skill ( e.g True strike instead of Twin Snakes or Goring Blade instead of Rage of Halone).