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  1. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,995
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Nanami_Naniwa View Post
    For a second there I thought you were serious o_ô
    It... is serious.

    SAM provides only its DPS, just as BLM does. And yet at the highest levels of play it only does 3%, which provides notable rDPS, and some 9% behind BLM (compared to the at most 3% pDPS gaps in other subsequent leads, with far smaller tDPS gaps to boot)?

    Quote Originally Posted by CodingSession View Post
    Just increase Shoha's potency to 5000.
    Kidding aside, something needs to be done about that garbage. I mean, 500 potency for a skill you use once or twice in a battle? Compare it with Gekko or Kasha, "only" 470 potency, but you get to use them FAR more often.
    Do you really want your relative output to swing that much between fights based just on whether they have long enough jumps to give you a full Shoha? It's just like Seigan in that matter. You'll likely effectively be balanced around the best fight for Shoha (jumps) and Seigan (raid damage every 15 seconds), but then few fights will actually allow either to be optimized.

    As long as they're restrictive enough with fight designs to create little difference between a "best Shoha/Seigan" and "worst Shoha/Seigan" fight, there's no real issue, but... that's not really a constraint we need.

    SAM is presently undertuned, purely and simply. It doesn't need to be buffed only in some fights and not others via situational bonus skills, nor need it to constrain fight designs to always for those situational skills' efficacy. Just... buff it generally.

    Quote Originally Posted by Kolsykol View Post
    Ah, thanks.
    Tbh I've never even looked at that before, didn't even know that it said and distinguished between them but now I see.
    TG values already include Kaiten. You can think of it being that they simply did you the favor of not forcing you to double-weave, especially since if you were to use Kaiten on the skill before it, you wouldn't be able to use it on the TG due to Kaiten's own cooldown.
    Yeah, I was just thinking that if it worked then it'd be better to delay Kaiten and use it for Gaeshi instead.
    Ahh, gotcha. Yeah, being able to stack Kaiten with the TG values would be pretty... ridiculous, be it in a good way or not so good way, haha.
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    Last edited by Shurrikhan; 07-16-2019 at 05:24 PM.