Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 56
  1. #31
    Player
    Hacchan's Avatar
    Join Date
    Aug 2013
    Location
    Yamete gomenasai
    Posts
    54
    Character
    Fei Soulstar
    World
    Lich
    Main Class
    Samurai Lv 90
    Take the logs and stats with a grain of salt since it's just entry EX fight and also they are padded to hell between DNC and AST buff.

    SAM is indeed under-tuned but i think the worst offender is the fact the Devs decided to turn us into another DRG with no utility with how kneecapped our freedom is now. We no longer have the freedom to choose whatever SKS we want and instead have to focus on specific sks tier in order to keep our main attack lined up or we're at risk of loosing a good chunk of damage, add to that the removal of Hagakure and we lost our ability to reset our sen and adapt on the need (along with a small nerf with a longer cd).

    But it's just things we'll have to deal with, at the moment SAM just need 2 thing:
    •A straight bump of 3-4% to our damage to keep us in close range of the BLM dps, which is where we should stand at. The DNC buff pretty much show that with a damage buff close to the 5% the DNC give, we're at the strength we should have as a selfish melee DPS and it keep with what the dev wanted of SAM, a hard hitting focused dps.
    •The 2nd thing is the rework of Shoha, into a skill that either use Kenki or sen in order to be used or copy the concept of Stardiver and make it only use-able during Meikyo. Regardless of how its done, Shoha need a severe re-work as its use is fairly limited to 1 or 2 time per fight. Some will say you can use it more often but unless you're forced out of Enpi range, Enpi remain a better use of our time (you'd have to idle for 6s if you're unlucky with the first tick to match the damage of 1 Enpi and you'll rarely sit idle for that long for now )

    Nerfing the other DPS is somewhat pointless and is never a healthy path to take unless the current buff are way too overpowered and break the balance of the jobs. What is needed is a balancing of the classes to be the role their supposed to be, DRG is in perfect position as it's not meant to be the top DPS but should still be able to fork out good damages while it bring some utility, same goes for MNK, it should be slightly above DRG as it's the fast punchy boi but can loose DPS if its forced out of positional due to mechanic; let's not forget that, they may hit hard but, as it was shown with the titania dummy hp (drg dummy having near 2M hp), is that they're expected to drop positional and by doing so loosing DPS in favor of mechanic. The current DPS stats "ranking" reflect that, the only problem is that SAM is way too close of the other melee DPS, when it should be ahead by a decent margin to validate its use over the others as we lack utility.

    sorry if it's kind of a mess to read, been doing back and forth to it while being busy with RL
    (3)

  2. #32
    Player
    Miziliti's Avatar
    Join Date
    Jul 2015
    Posts
    142
    Character
    Tezu Silvin
    World
    Leviathan
    Main Class
    Culinarian Lv 80
    As someone who relies heavily on Hagakure, it hurts. Ikishoten is nice, but it is nowhere a replacement. Hagakura have a very important feature for me aside from converting kenki. IT RESETS SENS!!!!!!!! I use it to avoid having to waste midare when I need aoe instead. Now, there's no way to reset my sens
    (0)

  3. #33
    Player
    Brownondorf's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    285
    Character
    Katuchi La-chancla
    World
    Moogle
    Main Class
    Bard Lv 90
    Quote Originally Posted by Miziliti View Post
    As someone who relies heavily on Hagakure, it hurts. Ikishoten is nice, but it is nowhere a replacement. Hagakura have a very important feature for me aside from converting kenki. IT RESETS SENS!!!!!!!! I use it to avoid having to waste midare when I need aoe instead. Now, there's no way to reset my sens
    agree with you. I hope they give us hagakure back honestly, even if it gives 0 kenki i'd take the ability to reset sen.
    Casual samurais may not miss hagakure because they didnt use it in the first place but high level samurai definitely needs it!
    (0)

  4. #34
    Player
    KatenKyokotsu's Avatar
    Join Date
    May 2017
    Posts
    67
    Character
    Reiko Kaede
    World
    Tonberry
    Main Class
    Fisher Lv 80
    Make shoha like 200 potency per sen up to 600 potency 3 sen with ogcd 30s. What you guys think?
    (2)

  5. #35
    Player
    Divinewindx's Avatar
    Join Date
    Jan 2016
    Posts
    34
    Character
    Godric Light
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    More like drg is overtuned into oblivion, actually impressed they were able to design a job like drg and shaft sam all expac long, kinda like what they did with monk during hw. Strange how history tends to repeat itself?
    (0)

  6. #36
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I've adapted pretty well to the loss of Hagakure. It does feel a lot more restrictive, but I've been able to adapt my buffs, meikyos, etc, to match up without too much issue.

    Shoha is terrible, though. I'm able to use it twice on Titanita ex, for a whole 1000 potency total, but before I can even cast it, I have to waste time reapplying my buffs after the down time, which can eat up the last 30 seconds fast, especially if you've got your more powerful buffs and abilities taking priority.

    I think Sam is in a good spot and doesn't really need a huge buff, but we should be closer to BLM than what we are, though I know some of those numbers are skewed because DNC always choose BLM over me as a partner, inflating their numbers even more.
    (1)
    Last edited by Ryaz; 07-15-2019 at 12:32 AM.

  7. #37
    Player
    SwarleyMcSwarls's Avatar
    Join Date
    Feb 2015
    Posts
    172
    Character
    Swarley Mcswarlington
    World
    Zalera
    Main Class
    Lancer Lv 80
    I agree that samurai could use some potency buffs. Close that gap between blm and sam. And slightly widen that gap between mnk and sam. Also, shoha rework/buff plz
    (0)

  8. #38
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Is it just me, or does Kaiten not affect Tsubame-Gaeshi?
    Midare seems to be doing either the same or more damage than Kaeshi with Kaiten <_<....
    With crits it's like a 10k+ difference, it's really weird...
    (0)

  9. #39
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kolsykol View Post
    Is it just me, or does Kaiten not affect Tsubame-Gaeshi?
    Midare seems to be doing either the same or more damage than Kaeshi with Kaiten <_<....
    With crits it's like a 10k+ difference, it's really weird...
    Tool tips actually say you cannot use Kaiten with T-G. It will only work on Iajutsu if you're using a Sen related move.
    (0)

  10. #40
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Dancer is roughly a 10% dps increase for the partner. Nobody is doing 12k without being a dance partner.
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast