To start, here's the hard data:

https://www.fflogs.com/zone/statistics/28/#boss=1045
https://www.fflogs.com/zone/statistics/28/#boss=1046

There's nothing wrong with BLM having higher DPS than SAM. It's harder to play; it should be a bit ahead. And MCH should absolutely be third in line, but given their mobility and utility advantage they should definitely be behind SAM by a bit more than they are. After that is where things get silly.

Monk and Dragoon both have AOE party buffs that make them desirable. They're behind us by about 1-2% personal DPS and have AOE damage buffs. DRG is clearly significantly stronger than monk given that they have better utility and they're so close behind MNK.

Ultimately, I think everything from and including monk needs higher personal DPS. I realize there's going to be some variability from fight to fight, but I feel confident that the same old lolSAM trend is emerging.

I'd prefer to see straight potency buffs over a rework of anything but Shoha which probably shouldn't exist in its current form. Shoha just ensures that fights which have significant downtime periods will skew SAM while those without it will cause us to suffer.

I think they should take the Shoha animation and have it play on Tsubame-Gaeshi if you double up a midare, add a ton of extra DPS and some recast delay so I can actually watch the animation for once (I haven't seen it all the way through yet because it works horribly as an OGCD), and I'll be a happy camper.