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  1. #1
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100

    How I would fix SMN.

    No really, hear me out:

    1 - Remove the dots and tridisaster. They are annoying, and now that SMN entirely relies on them not only for the festers but the ruins makes hunts, large scale fates and possibly future content with a lot of people hitting the same target absolutely unviable for SMN. In my last Frog boss fate I couldn't do a thing because my dots would never land. I had a lot of fun with my 4.5k damage Ruins III. There should never be certain content where a class is entirely useless, this is garbage. If they release stuff like Eureka 2.0 or Baldesion Arsenal 2.0 we are in for a bad time.

    2 - Remove bane. Give Fester fixed damage.

    3 - Give us Aetherflow back nobody needs energy drain let alone syphon (let us have it like SCH, able to use it in combat only, so we aren't hurt by downtimes as much). You can keep the 2 stacks and Aetherflow at a 30 sec CD. That seems fine.

    4 - Give DWT/FBT 2 charges just like EAs. That way we are not forced to press it every time it's on CD and we can delay it or precast it sooner if the situation requires it.

    Obviously, buff up potencies to make up for the loss of dots and bane.

    SMN is no longer annoying.
    (6)
    Last edited by Gallus; 07-08-2019 at 04:52 AM.