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  1. #111
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Kaethra View Post
    This sounds nice to say, but won't work in practice. Here's why. Lets take that healer that will use nothing but heals. The reason they are playing that way is irrelevant whether its choice, disability, knowledge, whatever. At the end it doesn't matter. Lets look at how many actions they are taking in a run and apply that to the other three players.

    Chances are that will not be a successful run. We're not talking a run taking 15 minutes instead of 12. We're talking a run that will fail because it takes in excess of 90 minutes. Much less probably even completing encounters. Think about that for a moment. You take that healer who only has to heal once every 20 seconds or so and imagine if the DPS were using a few attacks every 20 seconds. Or the tank, even with the increased enmity of tank stance would likely not be able to hold off threat on even a mediocre dps or the healer that is healing them.

    But for some reason, healers by the virtue of being healers are given a pass. I request an explanation of why this is. Why it is one person can play a way that if the entire group (or even half the group) sets up not only an overly protracted dungeon run, but a high chance of failure?

    But this is why I hold people to a standard. The same standard I hold myself and others. It is both just and equal.
    I said I was out, but since you requested an explanation I guess I'll provide one:

    I've run all three healers through a variety of groups and I can guarantee that every bad/long run I've had wasn't because I wasn't DPSing. Be it tanks thinking they want to pull big and not being able to hold it or not using mitigation, to the tanks/DPS standing in everything on top of trying large pulls. I've had runs where I've barely had to heal the whole time and could DPS to my hearts content and I've had what was supposed to be an easy run turn into a fight to keep everyone alive because the aforementioned tanks/DPS. It all depends on the group you get.

    So why do healers get a pass when other classes are expected to perform? Because that is the nature of the beast. Everyone has a designated criteria and as long as those criteria are met then there shouldn't be a problem. Tanks hold aggro, DPS burns down the enemy and healers keep everyone alive. That's just how it is. You don't have to like it and you don't have to agree with it, but complaining about it isn't going to solve anything unless there is a major paradigm shift, which I don't see ever happening.

    I only have one standard that I hold any group to: perform your role. I don't care if you don't go above and beyond as long as you perform your role adequately enough to get us through a run in one go. That's all I ask, because I know I'm not above failing at something despite however much experience I may have.
    (2)


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  2. #112
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Question for healers that do not like to dps may I ask why? I am a fairly new healer and for the life of me I simply cannot figure out if why someone would not use their entire class kit.

    This is not an attack or troll I honestly want to know and better understand the mindset.
    (7)

  3. #113
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Hyperia View Post
    I don't mind contributing when I can but being outright told that I am causing trouble if I am focusing on healing because... well...they need to be healed (people standing in the fire), it really gets to me.
    If the party demand it: full focus on dmg, Heal and Rezz only after the battle. Who die because of an AoE have to blame himself for not running out. They demanded it, after all.
    (4)
    Last edited by Felis; 07-08-2019 at 05:43 PM.

  4. #114
    Player
    MajinSoul's Avatar
    Join Date
    Aug 2015
    Posts
    26
    Character
    Lunara Haruka
    World
    Phoenix
    Main Class
    Astrologian Lv 80
    I get that you play healer because you want to heal but it's still irritating that you refuse to dps at all. Like, even during wall to wall pulls I'm able to spam Art of War / Holy / Gravity. Are you just standing idle waiting to cast a healing spell the moment the tank loses a bit of life? Isn't that kind of boring?
    (7)

  5. #115
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MajinSoul View Post
    I get that you play healer because you want to heal but it's still irritating that you refuse to dps at all. Like, even during wall to wall pulls I'm able to spam Art of War / Holy / Gravity. Are you just standing idle waiting to cast a healing spell the moment the tank loses a bit of life? Isn't that kind of boring?
    Who are you responding to? Because if you're responding to the OP, they aren't "refusing to dps at all". The OP specifically stated that they are dpsing when they CAN, but not "enough" to satisfy irrational players in their group.
    (3)

  6. #116
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Awha View Post
    Question for healers that do not like to dps may I ask why? I am a fairly new healer and for the life of me I simply cannot figure out if why someone would not use their entire class kit.

    This is not an attack or troll I honestly want to know and better understand the mindset.
    I do dps in group content when I feel comfortable but never a fan of it
    For a few reasons
    I sign up as a role of heal not DPS with healing ability, and I come from MMO that heal is so intense you don’t even have time for MP regeneration but drink MP potion like an addict. When HW first release when everyone isn’t over gear like crazy, some dungeon like The Vault is quite heal intense in certain boss fight and I found heal intense fun just like some ppl prefer dps with heal

    2nd, I don’t like some mentality of being force by other player. I know my own merit, I have my reason for dps or not dps in a dungeon.

    About the tool kit, it is one way saying but also we need it to go through solo content and in case of emergencies when everyone die and boss is just few % away. I have play some Korean made MMO that heal have absolutely trash dps and can’t progress anything without a team to help you dps down and I can tell it is no fun playing

    I hope I have give you some insight, I am neither pro nor con heal dps. More like male heal intense and dps only when you feel comfortable type of healer. Last time I trust a SCH I end up sleeping on cold hard ground, so I guess I am not really a big fan of the “must” campaign
    (3)

  7. 07-08-2019 06:08 PM

  8. #117
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Kaedan View Post
    Who are you responding to? Because if you're responding to the OP, they aren't "refusing to dps at all". The OP specifically stated that they are dpsing when they CAN, but not "enough" to satisfy irrational players in their group.
    If you take their word at face value, sure. But "when they can" is more like "when I feel like I can" or maybe even "when I want to." The rest of the paragraph betrays them and reveals what's truly going on.

    I cant DPS if I am spending my mana on rezzes or heals or needing to save mana for a mechanic, etc. I know the devs are trying to reduce the need for healer DPS but it isn't working.
    This part right here. It's just factually untrue. You can die, be raised, and then start spamming your DPS spells almost immediately without worry about running out of MP.
    (10)

  9. #118
    Player
    Banriikku's Avatar
    Join Date
    Feb 2019
    Location
    I like Viera?
    Posts
    324
    Character
    Kasumi Bunja
    World
    Shiva
    Main Class
    Astrologian Lv 100
    I dps but i heal and buff first, also i dont idle and such i do dps but tanks refusing cd because healer are now op so they have to adjust is ****** (use your imagination for the missing word). Your arguments is "dont idle" - i dont idle and most of the healer too but the new dungeons are not SB - this is SHB you have to use cd's as a tank or you die or you are a burden to the group. This argument " you refuse to dps" is BS and everyone that is using this argument knows it. Even with dps from hell and back healers will no longer be a additional DPS. So the tanks and DPS have to do their jobs alone. Thats the problem here. With the SB healers you could compensate - now its gone. DPS is now the main job of the DD's alone and thats what ppl are afraid of. More possibilities of failing. All the conent is designed around "dd and tank dps" and "healer's heal and dont do damage" (Yoshida said that many times) - We may accept this fate or defy it, but we can not deny it. Rly guys get it together and stop blaming and hating.
    (3)

  10. #119
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Misutoraru View Post
    I do dps in group content when I feel comfortable but never a fan of it
    For a few reasons
    I sign up as a role of heal not DPS with healing ability, and I come from MMO that heal is so intense you don’t even have time for MP regeneration but drink MP potion like an addict. When HW first release when everyone isn’t over gear like crazy, some dungeon like The Vault is quite heal intense in certain boss fight and I found heal intense fun just like some ppl prefer dps with heal

    2nd, I don’t like some mentality of being force by other player. I know my own merit, I have my reason for dps or not dps in a dungeon.

    About the tool kit, it is one way saying but also we need it to go through solo content and in case of emergencies when everyone die and boss is just few % away. I have play some Korean made MMO that heal have absolutely trash dps and can’t progress anything without a team to help you dps down and I can tell it is no fun playing

    I hope I have give you some insight, I am neither pro nor con heal dps. More like male heal intense and dps only when you feel comfortable type of healer. Last time I trust a SCH I end up sleeping on cold hard ground, so I guess I am not really a big fan of the “must” campaign
    Thanks for the insight and that makes sense and can I respect the mindset. My mmo background is rather limited in terms of verity but I never been a fan of traditional healing, I do remember in one game it was possible to heal content as a DPS spec, so when I had to heal I did it that way. Way you explained it also makes sense why I have friends who rather heal 24 man content and do not heal 4 or 8 man content with a 10 foot pool because they enjoy the more frequent requirement of heals in 24 mans either due to co healer problem or group problems.
    (1)

  11. #120
    Player
    EpicOverlord85's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    228
    Character
    A'syree Sato
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by BatLW View Post
    Healer: Heal. We don't need you to DPS. As soon as a party needs Healer DPS, their DPS and Tank suck monkey butts. With the DPS Buff to Tanks and the simplification of Skillsets everyone should be able to stick to their roles.
    A healer should be focusing on healing when it’s necessary and DPSing when it is not. Anything other than that is pure laziness.
    (17)

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