Dear Square-Enix, please fix glamour.
Remember FFXIV 1.0? Remember how you saved this game through your willingness to learn from other games, to take the good parts of games like World of Warcraft and implement it into your own game? Your humility in realizing that the unique and proprietary ways of doing things in FFXIV 1.0 were actually not very good, and that your competitors did things in better ways, that's what ultimately allowed you to make ARR and make one of the most unprecedented comebacks in the history of the game industry.
I'm writing this post because I hope that this humility is still in there somewhere. The Glamour Dresser was a great change when it arrived, but it's beginning to show its limitations. In fact, the problem is that there are limitations at all. If you look to World of Warcraft, their transmogrification system is virtually unlimited. They do away with the need for keeping physical items around and stored, they just unlock an items appearance as soon as you own it, and then that appearance is unlocked for you forever regardless of what you do with the item. And you can collect every single appearance in the entire game. Then you can use them to make as many outfits as you want.
Compared to this the 400 item limit, and the 15 outfit limit is just plain bad. I'm glad you increased it from 200 and 10, but increasing the limits is not the right answer here. They shouldn't exist at all. I can live with the part where you have to store the actual item away in order to use it for glamours, but please, just remove these limits.
I love leveling. I level many jobs, and all the disciplines of the hand/land, and there's 29 of those in total. If I want all of my disciplines of the hand/land to have a unique outfit, for example the level 50 1-star gear, I only have 4 plates left, because there's only about half as many plates as there are jobs/classes. It's just silly. You give your players the option to level every single job and class on one character, but you severely restrict how many outfits a player can make. It's like two entirely different design philosophies are at play here.
So again, please Square-Enix, learn from World of Warcraft again. The way you're doing glamour is horrendously limited, please find a different way.