Quote Originally Posted by Reynhart View Post
The point of Xeno was also that making TBN a skill that actually rewards you for good use would also make DRK skill ceiling much higher...but he somehow decided that it would be a problem, which I don't understand why. Let's also remember that, before ShB, breaking TBN did reward with Blood, which, depending on the fight, could be a clear DPS gain instead of being neutral at best.

When you have 80 levels to learn how to play your job, I think it should be expected that you do more that rolling you head on the keyboard to have good results.

All the streamlining make the game more and more boring to play, in my opinion.
I get that xeno didn't think devs would do it bc it would allow for a dps gain, instead of neutral, when used optimally. And I understand that. But the second point was that it shouldn't be tied to a dps resource. That's a difficult think for fans of a resource management style tank to understand. I agree with xeno regarding the current build bc the resources to build mp back up have been decreased. So there has to be some give someplace.