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  1. #31
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    I only read the first 3 lines of the first post on here before writing this.
    Seriously? You're going to complain on the forums about a job you haven't even gotten to 80 yet? Also, you do realise that DRK has the highest APM of all the tank jobs right now right, only closely followed by GNB? How is it slow when compared to warrior exactly? or PLD?


    Also, to all those naysayers on here complaining that Dark arts is gone...
    Dark arts was a 140 potency buff to the next attack, for the most part. If Edge of Shadow was 140 potency it would function IDENTICALLY to dark arts did previously

    Dark arts - Use an oGCD to add 140 potency on next GCD
    EoS - Use an oGCD attack worth 140 potency (if, for the sake of this example, it was 140 potency)

    SB Dark arts added 140 potency to Syphon strike, Soul eater, Plunge, Bloodspiller and carve and spit. It functioned like a 140 potency attack, only it added the damage to the next GCD instead of applying it directly.
    Edge of shadow is EXACTLY the same as dark arts, only this time you can use it at max 3 times before oom instead of like 10-15 times during a SB delirium window and it applies the damage directly rather than adding it to your next attack.
    DRK has not lost its identity, not in the slightest. All thats happened is MP was changed, and so it feels a little different, as does every other job that uses as much MP as us for its main mechanic.
    (3)
    Last edited by VenKitsune; 07-08-2019 at 10:53 AM.
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  2. #32
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    DRK plays excellently at lv80. Your AoE combo quickly regenerates MP for using Blackest Night repeatedly during trash pulls, and even to ignore some boss mechanics.

    They don't have as much defensive utility as a PLD does, but they are by no means clunky or unfun. And they no longer have useless abilities at max level anymore due to ability bloat design.
    (2)
    Last edited by therpgfanatic; 07-08-2019 at 11:06 AM.

  3. #33
    Player
    Jojokomoko's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Kai Rangriz
    World
    Tonberry
    Main Class
    Dark Knight Lv 80
    NO NO NO I do NOT want to see the horrendous Dark art spam ever again. I'm done with that brainless thing in SB.

    The only thing that needs fixing is putting the skill speed buff back on Blood weapon and make our MP regen faster with Stalwart Soul, Syphon Strike, and Quietus.

    ShB DRK on level 80 feels fine but the downtime after burst is kind of long so they need to tune that a little bit. Edge and Flood are fast and responsive and you can weave in 2 OGCD with no problem now so I absolutely have no idea why you think those two skills feels clunky.
    (2)

  4. #34
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Xerkrosis View Post
    Delirium restores mana on hit. Quietus 500MP, Blood spiller 200MP.

    Now that I'm used to the new system, my biggest issue is: Flood of Shadow/Darkness
    I have my character auto-turn to the target for each action, since the hit-angle is quite narrow. Unlike Dark Passenger, it makes you turn to the targeted enemy. Which is often shit, because I then have to target first another mob, then position myself around the mob, so it shoots into the direction that hits most of the mobs. But then there are mobs, that are important (either must be killed first, or I have it in target to stun/interject in time).
    Dark Passenger, although you had auto-turn for actions enabled, didn't make you turn to said target. You could rotate your char, then hit DP and you hit many mobs by it.
    Flood of Shadow/Darkness: Rotate, hit action, char rotates back to target, shoots.

    I might have less problems, if the tabbing wasn't so horrible!
    Yeah I'm going to recommend you turn this off, because that's your problem. Auto-face when attacking should be disabled anyway, since it makes dodging glare moves while attacking harder.

    You'll find it easier to position yourself if you have fine control over the direction your character is facing.
    (1)

  5. #35
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by therpgfanatic View Post
    Yeah I'm going to recommend you turn this off, because that's your problem. Auto-face when attacking should be disabled anyway, since it makes dodging glare moves while attacking harder.

    You'll find it easier to position yourself if you have fine control over the direction your character is facing.
    Easy solution to this - Use Legacy Control scheme. Legacy controls change it so that pressing S on your keyboard makes you run towards the camera, as opposed to walking backwards.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  6. #36
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by VenKitsune View Post
    I only read the first 3 lines of the first post on here before writing this.
    Seriously? You're going to complain on the forums about a job you haven't even gotten to 80 yet? Also, you do realise that DRK has the highest APM of all the tank jobs right now right, only closely followed by GNB? How is it slow when compared to warrior exactly? or PLD?
    DRK doesn't change the last 10 lvls, living shadow just sustitute bloodspiller in your rotation and currently is the second one in speed, GNB take his post.

    from chrono:
    Gun Breaker CPM: 37
    Dark Knight CPM: 35.6
    Paladin CPM 32.1
    Warrior CPM: 30.3
    (3)

  7. #37
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Jojokomoko View Post
    make our MP regen faster with Stalwart Soul, Syphon Strike, and Quietus.
    If you do that, you'll just end with spamming Edge to optimize your DPS. It's no different than the Dark Arts spam.
    (4)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  8. #38
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Reynhart View Post
    If you do that, you'll just end with spamming Edge to optimize your DPS. It's no different than the Dark Arts spam.
    which would also mean lower potencies on some skills (probably edge and flood)
    (2)

  9. #39
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,123
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by shao32 View Post
    DRK doesn't change the last 10 lvls, living shadow just sustitute bloodspiller in your rotation and currently is the second one in speed, GNB take his post.
    You mean last 8 levels. DRK gets Stalwart Soul is obtained at level 72. And basically what you said Living Shadow... unless your have Delirium up... but then again, those 2 buttons you would generally forget are on your hotbar until they are off cooldown...
    (1)

  10. #40
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,123
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by VenKitsune View Post
    I only read the first 3 lines of the first post on here before writing this.
    Seriously? You're going to complain on the forums about a job you haven't even gotten to 80 yet? Also, you do realise that DRK has the highest APM of all the tank jobs right now right, only closely followed by GNB? How is it slow when compared to warrior exactly? or PLD?


    Also, to all those naysayers on here complaining that Dark arts is gone...
    Dark arts was a 140 potency buff to the next attack, for the most part. If Edge of Shadow was 140 potency it would function IDENTICALLY to dark arts did previously

    Dark arts - Use an oGCD to add 140 potency on next GCD
    EoS - Use an oGCD attack worth 140 potency (if, for the sake of this example, it was 140 potency)

    SB Dark arts added 140 potency to Syphon strike, Soul eater, Plunge, Bloodspiller and carve and spit. It functioned like a 140 potency attack, only it added the damage to the next GCD instead of applying it directly.
    Edge of shadow is EXACTLY the same as dark arts, only this time you can use it at max 3 times before oom instead of like 10-15 times during a SB delirium window and it applies the damage directly rather than adding it to your next attack.
    DRK has not lost its identity, not in the slightest. All thats happened is MP was changed, and so it feels a little different, as does every other job that uses as much MP as us for its main mechanic.
    You make a very valid point, but DRK has a lot of clipping issues, and most of their attacks don't feel impactful, whereas GNB, PLD, AND WAR, you can feel the impact on a lot of their attacks, and don't have the same clipping issues as DRK, if they even have clipping issues, and the only 2 notable impactful attacks that DRK has are Carve and Spit(oGCD) and Bloodspiller(GCD resource spender), everything else feels very weak...

    And yes I was doing trusts to level DRK after I got GNB to 80 and finished story, and playing DRK feels bad... The Blackest Night proc you can hold even after Darkside falls off so the only time you lose said proc is is when you use the abilities associated with the proc or leave the instance...

    I would rather The Blackest Night to proc 50 Blood gauge, and Dark Arts be a button that has a 15 second recast timer that increase the potency of all attacks by 400 and the effect lasts 10 seconds, and it costs 3000 MP.

    Also bring back Power Slash combo...
    (0)

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