What about Gunbreaker then? What spam should it fall into?
What about Gunbreaker then? What spam should it fall into?
I assume you are referring to me.
To which the question doesnt quite make sense.
Not all the tanks require a spam.
But I also havent touched GNB, nor do I have any interest in it. While I would normally play any tank, and main at least one of them, they ruined a lot of the fun of tanking for me, so unfortunately, I have no feedback on it, nor will i ever most likely.
I was merely trying to point out a method SE was aiming to do. (And a mistake where I thought they missed doing the very opportunity they set up, but i was incorrect. they did do it, and so i corrected my post on it.)
Last edited by MaraD_; 07-07-2019 at 10:33 AM.
Yes it was referring to you. Forgive me, the forums seem to be weird when it comes to "Reply with Quote" at times so I couldn't actually get a quote from you.I assume you are referring to me.
To which the question doesnt quite make sense.
Not all the tanks require a spam.
But I also havent touched GNB, nor do I have any interest in it. While I would normally play any tank, and main at least one of them, they ruined a lot of the fun of tanking for me, so unfortunately, I have no feedback on it, nor will i ever most likely.
I was merely trying to point out a method SE was aiming to do. (And a mistake where I thought they missed doing the very opportunity they set up, but i was incorrect. they did do it, and so i corrected my post on it.)
Delirium restores mana on hit. Quietus 500MP, Blood spiller 200MP.
Now that I'm used to the new system, my biggest issue is: Flood of Shadow/Darkness
I have my character auto-turn to the target for each action, since the hit-angle is quite narrow. Unlike Dark Passenger, it makes you turn to the targeted enemy. Which is often shit, because I then have to target first another mob, then position myself around the mob, so it shoots into the direction that hits most of the mobs. But then there are mobs, that are important (either must be killed first, or I have it in target to stun/interject in time).
Dark Passenger, although you had auto-turn for actions enabled, didn't make you turn to said target. You could rotate your char, then hit DP and you hit many mobs by it.
Flood of Shadow/Darkness: Rotate, hit action, char rotates back to target, shoots.
I might have less problems, if the tabbing wasn't so horrible!
Last edited by Xerkrosis; 07-07-2019 at 04:33 PM. Reason: tabbing-issue
Yeah I'm going to recommend you turn this off, because that's your problem. Auto-face when attacking should be disabled anyway, since it makes dodging glare moves while attacking harder.Delirium restores mana on hit. Quietus 500MP, Blood spiller 200MP.
Now that I'm used to the new system, my biggest issue is: Flood of Shadow/Darkness
I have my character auto-turn to the target for each action, since the hit-angle is quite narrow. Unlike Dark Passenger, it makes you turn to the targeted enemy. Which is often shit, because I then have to target first another mob, then position myself around the mob, so it shoots into the direction that hits most of the mobs. But then there are mobs, that are important (either must be killed first, or I have it in target to stun/interject in time).
Dark Passenger, although you had auto-turn for actions enabled, didn't make you turn to said target. You could rotate your char, then hit DP and you hit many mobs by it.
Flood of Shadow/Darkness: Rotate, hit action, char rotates back to target, shoots.
I might have less problems, if the tabbing wasn't so horrible!
You'll find it easier to position yourself if you have fine control over the direction your character is facing.
Easy solution to this - Use Legacy Control scheme. Legacy controls change it so that pressing S on your keyboard makes you run towards the camera, as opposed to walking backwards.Yeah I'm going to recommend you turn this off, because that's your problem. Auto-face when attacking should be disabled anyway, since it makes dodging glare moves while attacking harder.
You'll find it easier to position yourself if you have fine control over the direction your character is facing.
2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.
(Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)
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