
As someone who used to use Salted Earth Marco, I noticed no issues with Gnashing Fang Macro, since all you need to do is mash the macro button, whereas Salted Earth and similar macros don't even place the the thing to activate the effect.First you complain about drk being slow and clunky, and now you are using super clunky macros on gnb which are also slowing him down.
Hmmmmm
Idk if you could even double weave with these macros without clipping, since its slowing your input a lot due tothe queue nature of the game..
If you put everything into one button the clipping is super terrible, and it sometimes does not use continuation if you press this button too often.
Even if you put on all 3 buttons a macro with continuation its still a problem.
Dont macro these skills with continuation, and dont macro them all together it will hurt your flow and you will hurt your rotation with it. Usage of macros comes with some heavy input lag or whatever it is causing it.

Have you tried it yourself on GNB? Because I'm getting the feeling that you haven't tried it yourself, but I also get this feeling that you just hate macros in general...If you put everything into one button the clipping is super terrible, and it sometimes does not use continuation if you press this button too often.
Even if you put on all 3 buttons a macro with continuation its still a problem.
Dont macro these skills with continuation, and dont macro them all together it will hurt your flow and you will hurt your rotation with it. Usage of macros comes with some heavy input lag or whatever it is causing it.
Either way, Gnashing Fang Macro I haven't noticed too many issues and unless someone at Square-Enix tells me to stop using that macro, then I will stop using that macro, but as far as I'm concerned, Macros are within Terms of Service as macros are a part of the game, and therefore I will keep using it, unless there is proof that the macros are causing HUGE lag spikes which as far as I can tell with FF14 spaghetti code everything cause lag spikes...
Yes i tried it just right now, its terrible.Have you tried it yourself on GNB? Because I'm getting the feeling that you haven't tried it yourself, but I also get this feeling that you just hate macros in general...
Either way, Gnashing Fang Macro I haven't noticed too many issues and unless someone at Square-Enix tells me to stop using that macro, then I will stop using that macro, but as far as I'm concerned, Macros are within Terms of Service as macros are a part of the game, and therefore I will keep using it, unless there is proof that the macros are causing HUGE lag spikes which as far as I can tell with FF14 spaghetti code everything cause lag spikes...
You should never do macro on this skills, clipping is everywhere anytime you want to squish in one extra oGCD into rotation.
Its super bad when you make it one button, with 3 separate buttons you have no space to breathe in double weaving if you fail you clip, its harder than doing it without macro.
Last edited by Nedkel; 07-14-2019 at 12:27 AM.



Macros have a intented delay to make it bad on combos, only targeting macros on skill that need it like salted heart are consider acceptable and don't hurt you performance.

I seem to get the opposite effects from those 2 macros, also Gnashing Fang Macro I use when I'm waiting for No Mercy to come off cooldown.I'd never use a macro especially for Continuation you're gonna delay and clip losing in lots of DPS not to mention if you mess one up GNB gets punished heavily if you mess up your burst windows vs any other tank, as Shao said Salted Earth is the only one that doesn't hurt because it's ground targeted since it's faster due to the animation skip.
Not to mention in your opener you use 1 Gnashing Fang + 1 continuation then you use your DoTs/OGCDs so it messes it up even more.



We'll think about it in this way instead, a macro for gnashing fan combo will take over 6 seconds to being used, on that time you are unable to weave anything properly so you become vulnerable and your mitigations won't affect you on time or whatever, if you have to run out the boss mid combo the macro will be interrupted and other stuff, in resume you will have way less chance to adapt on combat.

I also pop a defensive cooldown before using the macro if that helps(provided I have any off cooldowns given how hard enemy auto attacks hit you for) and I also don't use the /wait text command in the macro.We'll think about it in this way instead, a macro for gnashing fan combo will take over 6 seconds to being used, on that time you are unable to weave anything properly so you become vulnerable and your mitigations won't affect you on time or whatever, if you have to run out the boss mid combo the macro will be interrupted and other stuff, in resume you will have way less chance to adapt on combat.

So I finally got DRK to level 80, and I still think it sucks...
-Living Shadow is basically showing you what your Blood gauge combos could have been, and because it's a pet it has the possibility of being a DPS loss because the boss goes untargetable, or trash dies too quickly, so bring back Dark Arts as a button you press to increase your potency by 200 and have it upgrade into Living Shadow which increases you potency by 400.
-Stalwart Soul is too ****ing bright, but I wish it was an oGCD DoT, and I would have rather have Dark Passenger at level 40 and it be the combo path for Unleash.
-Salted Earth needs to be replaced with target AoE that is part of the Unleash combo path, preferably the combo ender after Dark Passenger.
-The Blackest Night is either DPS neutral or a DPS loss for high cost, so remove the cost and the DPS neutral/loss effect, and Bring back Shadowskin, have it at level 4 and make it upgrade into The Blackest Night at level 70.
-Edge/Flood of Darkness/Shadow extending Darkside is fine, but because they both cost MP and DRK hate dying because of the huge penalty of death is even greater for them because they don't have the MP to get Darkside back up in time to save a wipe so they need to bring back Darkside as a button, and rework Edge/Flood of Darkness to just cost MP when you don't have blood gauge to spend and have them turn in Edge/Flood of Shadow when you have 50 and turn them into Blood gauge combo spenders like how the pet does it.
-Dark Dance could have been a better invuln for DRK instead of Living Dead... enough said on the invuln topic...
This my compromise, because of how bad DRK leveling is EVEN WITH THE TRUST SYSTEM, I refuse to get the level 80 artifact gear for DRK and I also refuse to do the level 80 DRK quest because of how bad DRK is in practice...



you know im doing exactly the same, if Sidurgu see my character with current DRK the one that will get punched won't be a moogle but my viera.
edit: didn't consider the whole sentence necesary but i don't mind quote all.
Last edited by shao32; 07-24-2019 at 07:53 AM.
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