I'm curious as to why <wait> doesn't allow for decimals which would enable me to have my normal 1-2-3 rotation in a single macro.
Right now I could do it with the obvious loss of milliseconds after each ability, as I can only use 2 or 3 seconds as a wait timer, thus rendering the macro inferior compared to manual play.
 
		
		 
			 
			
 
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						 Originally Posted by Naemisa
 Originally Posted by Naemisa
					


 
			
 
			
 
			 
			 
			
 
			 
			 
			


