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  1. #1
    Player
    Ryulaido's Avatar
    Join Date
    Jul 2016
    Posts
    54
    Character
    Shujinko Yusha
    World
    Odin
    Main Class
    Paladin Lv 80
    Yes Cherry Blossoms and Moon skills for samurai skills are very common and i love it !

    But you see... look at skills like :

    Gekko
    Kasha
    Mangetsu
    Tenka Goken
    Shoha

    If you look at these skills and then compare it to

    Guren (very ugly because its so quick and you cant really see all the effects of the animation its just a very weird skill that dont feel satisfying to use)
    Kyuten
    Shinten
    Seigan
    Yukikaze

    Those skills are so boring and unsatisfying to use...

    For example : Why didnt we got a third combo for Yukikaze ? I already have an idea...

    So Hakaze > Yukikaze > ... whatever : He stomps his katana into the ground and the makes the same move like the skill from Gunbreaker called "lightning shot" where he moves his sword from the ground to the air but in the opposite way. so he makes it into the ground and then an icy road goes to the enemy like tenka goken. but the animation of tenka goken goes to the air. but the icy thing would be lower on the ground... can you imagine what i mean? xD

    so a third rotation for yukikaze. Thats just an example.

    There are skills i enjoy to use but the majority of the skills are so boring and not satisfying to use because most animations has to be skipped because samurai is so fast to play that you cant even see all animations because your next skill is ready before the old one is over in its full animation. Best example for this is Kasha. You always see only the first hit. no time for the second one. Same for Gekko and Yukikaze.


    or as i just said and wished : if you alraedy give us a powerd up version of all 3 iaijutsus why dont give them at least.. a different color like the skin icon ? if you are too lazy to give those 3 skills a cooler animation at least change the color of the animation to match the skill icons. so tenka goken would be green instead of blue if you use it again... or midare would get a third hit instead of 2 hits.

    i have so many ideas and i cant imagine those little adjusting to the animations would need triple A budgets... i cant imagine they dont have the money or time to add some cool animations to the samurai skills.

    i feel like some people here think i want samurai to be the flashiest class. but thats not the case. i just want some animations to be more polished. Every job has boring and cool looking skills thats normal but... i have to wait 2 more years now and then i have to hope the next 1,2 or 3 skills will look better. Senei is boring too but slightly better than Guren.

    Thanks for all your replys until now at least im not the only one who suffers from that! xD

    EDIT: But im not saying you should delete old skilsl and give us a whole new samurai. in this topic im just sad about how boring the new skills are and useless. so you give us a new skill called Senei which is .. "normal" not too cool not too boring. And secondly we get all 3 iaijutsus powerd up BUT with the old animation. And third you give us a VERY VERY awesome COOL skill .. BUT... you never get to use it because the requirements are so weird that its just no fun to use it.

    so the only skill that received an very good animation is exact that one skill that you cant really get to use... which is very sad... you should give shoha 500> 1000 attack potency and also change the requirements on how to use it OR if you keep being like you have to load mediation 5x times then give it at least 1500 or 2000 attack potency.


    Ps. @Drayos actually not true : in every JRPG outside of XIV the samurai has flashy multi hit million strike skills where he summons 50x reapers who makes a choreo dance with you while the weather changed to lightning and then you summon 3 copys of you fighting together and your katana is full of lightning aura energy and you scream "RAIKIRIIII" and the whole world explodes while you see 10213123 strikes.... this would be my dream for XIV but im satisfied with skills like LB 3 Sam OR his 80 skill "shoha" if all skills of him would be like this im already happy. but recycling 3 iaijutsus and only change the skill technically but not from the animation is cheap in my eyes because jobs like DRK and PLD got a complete revamp

    And did you note that NIN & DRG got slighty polished animations for their old skills? for example the NIN opener has now a small windaura in its animation which wasnt there before. so older skills got polished animations while samurai stay the same sadly
    (0)
    Last edited by Ryulaido; 07-07-2019 at 02:22 AM.

  2. #2
    Player
    Vallerie's Avatar
    Join Date
    May 2018
    Location
    Limsa-Lominsa
    Posts
    115
    Character
    Valeria Ymir
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ryulaido View Post
    Yes Cherry Blossoms and Moon skills for samurai skills are very common and i love it !

    But you see... look at skills like :

    Gekko
    Kasha
    Mangetsu
    Tenka Goken
    Shoha

    If you look at these skills and then compare it to

    Guren (very ugly because its so quick and you can't really see all the effects of the animation its just a very weird skill that doesn't feel satisfying to use)
    Kyuten
    Shinten
    Seigan
    Yukikaze

    Those skills are so boring and unsatisfying to use...
    Outside of Yukikaze, that's because you're comparing 3rd combo skills to oGCD abilities which need quick animation because you need to fit them between 2 other skills.

    Also, opinions. For example I quite like Yukikaze animation and think Shoha is over the top /shrug

    For example : Why didn't we got a third combo for Yukikaze ? I already have an idea...
    I don't particularly feel the need or desire for third three combo skill from the gameplay point of view, I actually think Yukikaze is perfect for timer manipulation.


    There are skills i enjoy to use but the majority of the skills are so boring and not satisfying to use because most animations has to be skipped because samurai is so fast to play that you cant even see all animations because your next skill is ready before the old one is over in its full animation. Best example for this is Kasha. You always see only the first hit. no time for the second one. Same for Gekko and Yukikaze.
    While this could be "fixed" by speeding up the animation, having all weaponskills be a 2 strike affair and cancelling the second one into Shinten/Seigan/Senei actually works well thematically, as you could explain it as seeing an opening and instead of continuing your current attack, quickly striking the vulnerable spot.

    That's just how I look at it though.

    i have so many ideas and i cant imagine those little adjusting to the animations would need triple A budgets... i cant imagine they don't have the money or time to add some cool animations to the samurai skills.
    If all your ideas are like the one you described for the theoretical third Yukikaze combo, I won't say I think your ideas are bad, but...I will say I prefer even the skills that are there that I don't like to them.


    I feel like some people here think i want samurai to be the flashiest class. but that's not the case. i just want some animations to be more polished. Every job has boring and cool looking skills that's normal but... i have to wait 2 more years now and then i have to hope the next 1,2 or 3 skills will look better. Senei is boring too but slightly better than Guren.
    I beg to differ, Senei is the best new skill they added (okay, maybe third best after Stardiver and Drill)

    And you're claiming you want more polish, but you're really asking for them to change their direction according to your preferences, which I mean, fine, you get to voice your opinion, but don't pretend that isn't what you're doing. As far as quality goes, Samurai skills are fine.

    Ps. @Drayos actually not true : in every JRPG outside of XIV the samurai has flashy multi hit million strike skills where he summons 50x reapers who makes a choreo dance with you while the weather changed to lightning and then you summon 3 copys of you fighting together and your katana is full of lightning aura energy and you scream "RAIKIRIIII" and the whole world explodes while you see 10213123 strikes.... this would be my dream for XIV but im satisfied with skills like LB 3 Sam OR his 80 skill "shoha" if all skills of him would be like this im already happy. but recycling 3 iaijutsus and only change the skill technically but not from the animation is cheap in my eyes because jobs like DRK and PLD got a complete revamp
    Have you maybe considered that they are trying to be a little closer to actual martial arts rather than anime “samurai”? Not entirely of course, the plentiful twirls, jumps and flashy particle effects are there to fantasy it up, but, the way FFXIV samurai moves feels at least somewhat plausible and I very much enjoy that.

    And did you note that NIN & DRG got slightly polished animations for their old skills? for example the NIN opener has now a small wind aura in its animation which wasn’t there before. so older skills got polished animations while samurai stay the same sadly
    I haven’t really noticed any significant changes in Ninja or Dragoon animations myself. And there is decent amount of time and discontinuation of older console, so if there were indeed visual changes to those two jobs, they are there to bring them to standard of all post Heavensward jobs rather than put them above those.
    (2)

  3. #3
    Player
    Ryulaido's Avatar
    Join Date
    Jul 2016
    Posts
    54
    Character
    Shujinko Yusha
    World
    Odin
    Main Class
    Paladin Lv 80
    Well i dont expect them to make an Anime Samurai cause he is already one. He already has cliche anime skills.

    Since when do real samurais had sakura flowers or moon slashes? this is all made up by anime.

    Only in games Samurai get connected to Sakura Flowers and the Moon. and alot of times to the ice element. soo it is already like that. So im like "if you alraedy go on that route why are the skills (some of them) so boring COMPARED to other skills of the exact same job?"

    or like i said with the new iaijutsu skill that we dont get any new animation.

    For example since the second iaijutsu is stronger you could make it charge 0,5 to 1 sec longer and then we get a stronger look in its animation.

    but as i said i enjoy this game, i love it. i play it all day in my free time. so im not an enemy of the devs. im more like begging them to for example give us new animations for the iaijutsus or make shoha more fun/easier to use. because i never use it actually. so i cant use that one and only skill that i actually like from the animation because its so useless. its more useless than seigan and even that one im never using (or very rarely)

    seigan is only useful if it wouldnt cost kenki. but thats just my opinion.

    but thanks for the discussion i understand your opinion. i still wont give up and stay with hope they will consider visual changes. i dont expect them to revamp samurai and give them alot of flashy animations. just give the 3 iaijutsus at level 76 a slight visual improvement since you can use them twice in a row so the second one COULD be a little bit cooler or not?

    my dark knight is level 71 now i think at 74 he gets his 2 new skills powered up. as far as i know THEY GOT new animations amirite? so why does sam dont get new ones? xD

    ps. maybe im wrong and the 2 new drk skills dont get new animations at their level 74 powered up version but IF YES then its very unfair to sam. lol.
    (0)

  4. #4
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Sam use FFXI animations for gekko (moon), yuki (ice) and shoha (petals) , and of course FFXIV version has similar versions of that it isnt just because anime.


    and DRK get new animations on the new 2 skills ....one empowers the blade with darkness spin it as a badass and hit the enemy....
    (1)

  5. #5
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    FFXIV is pretty damn Anime to begin with, lol.
    I don't really know crap about Japanese culture, but I think that Sakura flowers hold a lot of significance culturally.
    SAM looks exactly what I'd expect it to look like in an FF game.

    I can't help but to cringe when I hear people say that something is cliche or generic in regards to Anime because a lot of the same people then go on to worship the most generic Western crap imaginable.
    Not saying that the OP does but considering the state of the Western game industry and the complete lack of imagination and originality I welcome '' cliche Anime stuff '' in my fantasy.
    I'll take it above '' guy/ girl with gun and google copy pasted T-shirt and Jeans '' or google copy pasted medieval armor anyday of the week.
    And I mean is it any more '' cliche '' than Dark Knight's altogether, lol?
    You could probably make that argument against every class, PLD comes to mind too and NIN.

    I agree tho that the 76 Iajutsu's should have a different animation.
    But the Sakura flowers and all that is totally in line with the SAM.
    The Samurai holds a lot of signifiance to Japanese culture so it makes sense that it'd be '' very Japanese '' even in a Japanese game.

    Edit: Btw, a Paladin was an actual thing historically.
    And I am pretty sure that they didn't have actual holy magic either xD... All of these classes are pretty much just as cliche and generic if you really look at it.
    (0)
    Last edited by Kolsykol; 07-13-2019 at 07:00 PM.

  6. #6
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    I only wish they make Gekko, Kasha and Yukikaze animation faster.
    (0)

  7. #7
    Player
    Ryulaido's Avatar
    Join Date
    Jul 2016
    Posts
    54
    Character
    Shujinko Yusha
    World
    Odin
    Main Class
    Paladin Lv 80
    no i never complained about the combo finishers. i really enjoy them to use. the main focus of this thread is about how bad shoha is so you cant enjoy using it and the other complaint is regarding the 76 iaijutsus just look the same without a new animation or at least changed color.

    if i would develop an samurai i also would give him a skill where a moon makes an apperance and one with sakura flowers. but instead of ice element i would give him lightning element (cause thats very cool for me).

    so im mostly satisfied with sam otherwise i wouldnt main him but im just sad about how they made the 76 skill and how useless shoha is so the only good looking skill is that one i cant really get to use. sooo yea.. this is very sad.
    (0)

  8. #8
    Player
    Mahoukenshi's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    363
    Character
    Altina Schwarzer
    World
    Twintania
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Ryulaido View Post
    no i never complained about the combo finishers. i really enjoy them to use. the main focus of this thread is about how bad shoha is so you cant enjoy using it and the other complaint is regarding the 76 iaijutsus just look the same without a new animation or at least changed color.

    if i would develop an samurai i also would give him a skill where a moon makes an apperance and one with sakura flowers. but instead of ice element i would give him lightning element (cause thats very cool for me).
    Lightning based skills would only make sense as new skills. Otherwise they'd have to rename existing skills and change the effects so that the skill name aligns with a theoretical lightning theme. Thematically, Iaijutsu itself would be a perfect fit for lightning, given the lightning-fast draw of blade (as also seen in *insert samurai manga/anime* à la Rurouni Kenshin or the rare MA Dojos offering it)
    (0)

  9. #9
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ryulaido View Post
    so im mostly satisfied with sam otherwise i wouldnt main him but im just sad about how they made the 76 skill and how useless shoha is so the only good looking skill is that one i cant really get to use. sooo yea.. this is very sad.
    Yeah sad that some cool looking skills arent used often , while others are in rotation

    I would like to see improved animations for 2.0 skills too some are me

    Sam will get a thunder skill sooner than later maybe next exp
    (0)

  10. #10
    Player
    Ryulaido's Avatar
    Join Date
    Jul 2016
    Posts
    54
    Character
    Shujinko Yusha
    World
    Odin
    Main Class
    Paladin Lv 80
    a thunder skill would be just awesome. it would be amazing. please make this true. xD i have 100 ideas.

    like for a new iaijutsu he charges the sword 2-3 secs and black lightnings are coming as an aura and then he unleashes an big slash.. man... so many ideas xD but instead we get a skill called shoha that is trash but looks good.
    (0)

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