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Ergebnis 11 bis 20 von 20
  1. #11
    Player
    Avatar von Shadygrove
    Registriert seit
    Mar 2011
    Beiträge
    1.423
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marodeur Lv 72
    Zitat Zitat von Nicodemus_Mercy Beitrag anzeigen
    I found a use for it... it stacks with the +2 crystals ability and if you farm crystals on a lower lvl node (I went into heavensward areas for lightning crystals) you'll see a quick rate of acquisition. Using both on a node with +1 or +2 gathering swings, I was getting 5 per hit so 25 to 30 crystals from those nodes, 20 from a standard 4-hit node.
    I must try this next time I need clusters.

    Zitat Zitat von Roth_Trailfinder Beitrag anzeigen
    I hit 800 GP I’ll consider using it while Collectible farming, to at least get something I can use in addition to my hand in. But, I’m not sure I’ll bother.
    But 800 GPs was trivial at the end of SB.
    (0)
    Geändert von Shadygrove (21.07.19 um 00:16 Uhr)

  2. #12
    Player
    Avatar von Dustytome
    Registriert seit
    Aug 2015
    Beiträge
    2.707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Gourmet Lv 100
    What if it was just a buff that could be toggled, cost no gp but still nullified hq while active? I feel as though the hq nullification is more than enough of a cost.
    (1)

  3. #13
    Player
    Avatar von Roth_Trailfinder
    Registriert seit
    Aug 2013
    Beiträge
    1.840
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Unless I need the HQ for a quest or something, I always reduce all HQ mats I get to NQ. So, I would think that some GP cost is appropriate. But the current GP cost is way high.
    (0)

  4. #14
    Player
    Avatar von Elamys
    Registriert seit
    Jul 2015
    Ort
    Gridania
    Beiträge
    1.566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldschmied Lv 90
    I also always reduce the materials I gather to NQ so I was glad to have an ability that would remove the HQ component for me and give me a little bump in return. But I would like it if the amount you gather per swing is a little higher OR if the GP cost was a little lower. I was getting 2 shards per swing while gathering granite last night so it may very well be the amount you get is determined by the node level.

    For a lot of crafters, HQ materials are useless because you don't need them to reliably HQ beyond the highest level recipes available to you. They're a waste of inventory space, so we lower quality. Abilities like this are great for people like us.
    (0)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  5. #15
    Player
    Avatar von Dustytome
    Registriert seit
    Aug 2015
    Beiträge
    2.707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Gourmet Lv 100
    Zitat Zitat von Roth_Trailfinder Beitrag anzeigen
    Unless I need the HQ for a quest or something, I always reduce all HQ mats I get to NQ. So, I would think that some GP cost is appropriate. But the current GP cost is way high.
    I'd always rather have the GP for whatever I'm gathering though considering how "frequently" I get to actually use some of the class skills with the time GP takes to get back.
    (0)

  6. #16
    Player
    Avatar von Roth_Trailfinder
    Registriert seit
    Aug 2013
    Beiträge
    1.840
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Zitat Zitat von Dustytome Beitrag anzeigen
    I'd always rather have the GP for whatever I'm gathering though considering how "frequently" I get to actually use some of the class skills with the time GP takes to get back.
    Earlier in the thread I suggested reducing its cost to 50 GP. That would be a fair point to put it at, IMO.

    Current cost is way too high.
    (1)

  7. #17
    Player
    Avatar von Nixxe
    Registriert seit
    Mar 2015
    Ort
    Ul'dah
    Beiträge
    1.470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    Weißmagier Lv 80
    Zitat Zitat von Nanami_Naniwa Beitrag anzeigen
    I probably would use it when I'm farming mats for housing or don't necessarly need my GP otherwise. It is a nice gadget but probably not a tide-turning new way of farming crystals.
    When do you ever not need GP? If you're not doing collectibles, you can spend it on increased yield for the item that has you out there to begin with so you can get done sooner. There's simply no value to the ability as it stands.

    If anything, the ability should just be a toggle. HQ frequently isn't important, and with the state crafting is in, it may not matter this entire expansion. Extra crystals or clusters instead of HQ mats that aren't worth extra gil would be welcome.
    (2)

  8. #18
    Player
    Avatar von Elamys
    Registriert seit
    Jul 2015
    Ort
    Gridania
    Beiträge
    1.566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldschmied Lv 90
    Well, there are times where I need only 1 or 2 of something i'm gathering so I don't really need the GP. I might as well get some shards while I'm at it.

    The more I use the ability, the less...excited I am like I was when I first got it. It's also worth noting this ability doesn't work in tandem with yield increases. I'm glad they've recognized that there are times we don't care about HQ but it needs some tuning.
    (0)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  9. #19
    Player
    Avatar von Danieros
    Registriert seit
    Aug 2013
    Beiträge
    56
    Character
    Eric Sciffer
    World
    Behemoth
    Main Class
    Waldläufer Lv 67
    This skill is currently useless. It does not interact with any kind of yield increases... honestly this feels like a bug or an oversight.
    (1)

  10. #20
    Player
    Avatar von Lemuria
    Registriert seit
    Apr 2011
    Beiträge
    1.769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Druide Lv 100
    I think people are undervaluing this skill quite significantly. The main skills we have to increase yield are King's Yield/Blessed Harvest and the Ward skills, both of which cost 400 GP. We have one-shot skills to increase yield for a single mining/harvesting attempt which cost 100 GP. At 200 GP, this skill guarantees crystals at every gathering attempt, regardless of what you're gathering. That means if you're gathering crystals, you get your normal yield plus extra crystals on top. In Lakeland i was getting a consistent 2 crystals on top of the normal 1 for the node, equalling Ward skills or King's Yield in terms of efficiency.

    If anything I think this skill demonstrates how weak the ward skills are. They need a serious upgrade in my opinion.
    (0)

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