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  1. #21
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,501
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by LalafellDown View Post
    I love the idea, less buttons to keep track of.
    If anything it'd be more to keep track of.
    In the monotony of pressing the same button over and over again you may blink and not see what you did last, and you'd have to check and refresh yourself on where you are in the combo.
    Whereas if they are separate, you'll have actual tactile response to your current actions and abilities. You can feel your rotation rather than just executing it.
    (4)

    http://king.canadane.com

  2. #22
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    Stay tuned for FFXIV hot fixes: An all-in-one button for combat..just to make it even easier.

    No thanks! Folks if your having trouble playing the game, find it too overwhelming maybe the game isn't for you? Or even better, do not use all the buttons? Take it slow get used to, practice.. If your on the PS4 and struggling cycling through the hotbars, I'm sorry that was your choice, because for most of us it is much harder on PS4. That is the player's issue. Because of these types of threads, sorry not trying to bash you OP, that lead to the continuous gutting and homogenization. Take a look at what they did to WoW.. I get to cycle through 4 combat abilities, yay so much fun /sarcasm.
    (0)
    Last edited by Lemuel81; 07-06-2019 at 01:02 AM.

  3. #23
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    People complain about tanks having only 1 or 2 simple combos and how they hate spamming one button over and over for things like Inner Release and Delirium, yet they want the combos to be consolidated down into pressing one button repeatedly?
    (3)

  4. #24
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    I can take or leave it. Pressing 1 2 3 instead of 1 1 1 for a combo doesn't really feel more engaging or thought provoking for me, for most jobs at least Monk has a non linear stance system rather than traditional combos and has perfect balance that lets you hit any ability for a short window, so it wouldn't work for monk. But paladin, dragoon, gunbreaker etc? I don't see why not. It would be nice to save a few hotbar slots.

    Granted, I don't think we neccisarily 'need' this and I won' complain if they don't, but for most jobs I really see no harm in consolidating the combos.
    (0)

  5. #25
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    iam not saying all class will use that shortcut, hence why i said it should be a toggle, an optional function.

    a class that has static combo like DRK souleater is perfect for this, basically 2 less button on hotbar.

    in case for branching combo like PLD, this will lessen 1 button for PLD, since fast will always follow by riot, this can be put into 1 while goring and royal is separate button, the same goes with DRG, 2 less button for full and chaos, and you can actually combine fang and wheeling into 1 since these 2 always follow each other and never active both at the same time afterall.

    monk is obviously no no because their combo is part of their playstyle.
    (0)

  6. #26
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lemuel81 View Post
    No thanks! Folks if your having trouble playing the game, find it too overwhelming maybe the game isn't for you? Or even better, do not use all the buttons?
    Another one who completely miss the point...Do you really think people who ask to reduce button bloat that way so that we could have room for more skills are the one who thinks the battle system is overwhelming ?
    Quote Originally Posted by Lemuel81 View Post
    I get to cycle through 4 combat abilities, yay so much fun /sarcasm.
    Funny, because that's exactly the direction the game is taking exactly because it chose not to condense combo. Or did you miss all the skills that were removed because of button bloat ?
    Quote Originally Posted by TouchandFeel View Post
    People complain about tanks having only 1 or 2 simple combos and how they hate spamming one button over and over for things like Inner Release and Delirium, yet they want the combos to be consolidated down into pressing one button repeatedly?
    Once again, someone who don't understand that less button =/= less skills. People complain about spamming the same skill over and over.
    Quote Originally Posted by Bright-Flower View Post
    Monk has a non linear stance system rather than traditional combos and has perfect balance that lets you hit any ability for a short window, so it wouldn't work for monk.
    Quote Originally Posted by gumas View Post
    monk is obviously no no because their combo is part of their playstyle.
    I've made a suggestion on this very topic for how consolidated skills could work for Monk.
    (1)
    Last edited by Reynhart; 07-06-2019 at 03:13 AM.

  7. #27
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Reynhart View Post
    Once again, someone who don't understand that less button =/= less skills. People complain about spamming the same skill over and over.
    Really ... straight into language trying to belittle my ability to comprehend, okay then ...

    Once again, someone who doesn't understand that repeatedly pressing one button is still repeatedly pressing one button, no matter the presentation.

    Having someone respond to you like that comes off abrasive and a bit insulting doesn't it? You don't like being responded to like that do you? Then maybe you should avoid responding to others in that way.

    Now back to the topic at hand.

    Do you honestly think that the complaints that I already laid out wouldn't apply and be said about turning combos into pressing one button over and over? Do you honestly think that people wouldn't decry the "oversimplification" of doing this and not call it "spammy" and "boring"?

    It works fine in PvP because of that having a very different cadence and approach to the game-play. In PvE it would not be the same because PvE inherently plays differently.

    Condensing combos down to singular buttons is undeniably simplification and people will see it as such. You may not have a problem with it, and I myself care little either way, but many other people have been raising pitchforks and torches over any semblance of simplifying things, decrying it as unacceptable "dumbing down" of the jobs.

    I just found it funny and a tad ironic that you are seeing so many complaints about the things I mentioned and also seeing people, some of the same making the other arguments, also pushing for something so contradictory to the stance taken elsewhere.
    (3)
    Last edited by TouchandFeel; 07-06-2019 at 03:15 AM.

  8. #28
    Player
    Dortharl's Avatar
    Join Date
    Jun 2015
    Posts
    118
    Character
    Noah Dotharl
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    It would be good for the cross hot bar at least, save me using double tab (which I find particularly annoying)
    (1)


    http://eu.finalfantasyxiv.com/lodestone/character/14725396/

  9. #29
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by TouchandFeel View Post
    Once again, someone who doesn't understand that repeatedly pressing one button is still repeatedly pressing one button, no matter the presentation.
    Which is still completely unrelated to the depth of the battle system, since player don't plan their button rotation, but their skill rotation.
    Quote Originally Posted by TouchandFeel View Post
    You don't like being responded to like that do you?
    Ok, sorry, but when you're the twentieth person confusing too much skills with too much buttons, it starts to be pretty annoying.
    Quote Originally Posted by TouchandFeel View Post
    Do you honestly think that people wouldn't decry the "oversimplification" of doing this and not call it "spammy" and "boring"?
    Yes, because when people will theorycraft the rotation, they won't care about what button is linked to what skill. As opposed to current rotation being the same 3 skills over and over. I'm pretty sure people will rather have up to 9 different skills over 3 buttons than 3 skills.
    Quote Originally Posted by TouchandFeel View Post
    Condensing combos down to singular buttons is undeniably simplification and people will see it as such.
    Again, no. The skill rotation will be exactly the same.

    Let me ask you, did you feel the game being too simple when they decided to put Inner Beast and Fell Cleave on the same spot ? Or right now, when Verholy/Verflare replace their basic spell ? Did it change the rotation at all ?
    (4)
    Last edited by Reynhart; 07-06-2019 at 04:01 AM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

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