I don't get the point of this leveling system if in the end the experience with the trusts is subpar compared to a group of real players. If you make people grind for something, then this something needs to be worthwhile.
I don't get the point of this leveling system if in the end the experience with the trusts is subpar compared to a group of real players. If you make people grind for something, then this something needs to be worthwhile.
The reward is a title, alternate costumes for your trusts, instant queues into every ShB dungeon MSQ, and presumably a leg up on the next expansion's trust leveling. For some those rewards are useless, for me they sound good.
I see it as a goal that is meant to take a while, not all at once. I am personally taking it easy and slow by bouncing a few runs of the Trusts between three of the jobs I'm leveling in tandem.
However, it would be nice if the trusts earned mob exp and perhaps could even benefit from food buffs (i.e. feed them before you go).
In my experience like 99 % of real player groups are better than running dungeons with trusts and you can t roulette with them, so I really don't agree with you. As for instant queues, they are really fast for all roles and what you gain from the queues, you loose from the very low DPS of trusts.The reward is a title, alternate costumes for your trusts, instant queues into every ShB dungeon MSQ, and presumably a leg up on the next expansion's trust leveling. For some those rewards are useless, for me they sound good.
I see it as a goal that is meant to take a while, not all at once. I am personally taking it easy and slow by bouncing a few runs of the Trusts between three of the jobs I'm leveling in tandem.
However, it would be nice if the trusts earned mob exp and perhaps could even benefit from food buffs (i.e. feed them before you go).
Its not as low as you'd think. Theyre definitely on the lowest end of the DPS spectrum, but Alphinaud quite happily spams Broil and spreads around a pretty potent damage up buff. In that regard, hes actually a lot better than some DF healers XDIn my experience like 99 % of real player groups are better than running dungeons with trusts and you can t roulette with them, so I really don't agree with you. As for instant queues, they are really fast for all roles and what you gain from the queues, you loose from the very low DPS of trusts.
Most of the increase in time spent in the run comes from their lack of AoE.
Cant really compare 4 players wall to wall speedpulling with good AoE dps from all players to Trusts single pulling and individually burning down. Takes around 30~ minutes for me to get through the 71 dungeon, at 71 on my poorly geared Monk. Can take 25+ minutes in groups of real players if theres no speed pulling involved.
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