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  1. #1
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80

    Could we get a MGP increase for the Mahjong challenge log to justify the time spent?

    A match takes on average 45 minutes, and the challenge log expects the player to do two of them just for 5000 MGP. Why spend 90 minutes for 5000 MGP when you can make more MGP by just....doing essentially anything else?
    (4)

  2. #2
    Player
    seida's Avatar
    Join Date
    Oct 2013
    Location
    Amaurot
    Posts
    954
    Character
    Leif Flakkari
    World
    Goblin
    Main Class
    Sage Lv 90
    Because most players (ie, as far as the devs are concerned, JP players) don't play mahjong for the mgp. It's just a bonus. They play it because they love mahjong and would be playing it on a different site anyway if not FF.
    (1)

  3. #3
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    I dont know a single human being that would play mahjong in ffxiv instead of somewhere else.
    (1)

  4. #4
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by seida View Post
    Because most players (ie, as far as the devs are concerned, JP players) don't play mahjong for the mgp. It's just a bonus. They play it because they love mahjong and would be playing it on a different site anyway if not FF.
    I think if they removed the penalties for losing, or just made a whole other competitive mode so people could have their high rankings and/or bragging rights, people would be more apt to try it and learn it. Coming from someone who never played mahjong in this form before, I tried it and found it interesting. But making little to no meaningful progress was a bit of a turn off. I wanted to learn, but I didn't want to send my ranking backwards either. And a music roll isn't much incentive to try atm.
    (1)