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Thread: Tank Damage

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  1. #25
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    432
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    You miss all the flat potency increases the Tank's received?

    The level 70 Paladin's Goring Blade combo went from 1070 (160+240+250+420) to 1485(200+300+390+595), Royal Authority went from 760 (160+240+360) to 1050 (200+300+550) Requiescat+Holy Spiritx5 went from 2630 (350+1.2*(380*5)) to 3175 (550+1.5*(350*5)). The Paladin got at 38% increase in damage from combos and a 20% increase for the Holy Spirit burst. Spirits Within and Circle of Scorn also received 23% and 18% potency increases. All of these changes more than make up for the loss of Sword Oath boosted Autoattacks and Shield Swipe.

    The other tanks received similar boosts to make up for the various things that got removed.
    WAR did not get enough buffs which is why it’s dead last from being top. Not saying WAR wasn't problematic in SB after the rework, because it was.

    Drk only got buffs for carve/bloodspliller while soul eater combo stayed the same.
    If you were to scale SB to ShB in tank contribution to dps we are down about 1k from what we were beforehand to the lowest dps from a percentage standpoint. In SB we were about 67-68% of DPS damage using orange parses of a difference from the lowest DPS which was acceptable. Keep in mind that dnc is now the lowest dps and the entire physical ranged role will be buffed in 5.1 meaning the gap is just going to widen from what it currently is. Right now Tanks are only dealing about 60% at best when mechanics line up properly between GNB and DNC which means other tanks it widens slightly at about sub 60%. Remember, DNC and all physical ranged are going to get buffs next patch which will likely be about 800 dps or more which means the % difference between tanks and DPS are going to widen even further getting close to that 50% point. With no buffs tank contribution is going to drop further with a likely hood of healers passing tanks in group damage contribution because Tanks scaling on gear right now is fairly low. Meaning, tanks get gear last, tank interest drops further, and other roles will have to pick up the slack where tanks are lacking in. Take into account as well that means less people will be willing to tank anymore because thier group contribution will lessen. There are 2 tanks in a group, however generally the main focus is on one tank with the off tank kinda just... helping. The mechanic that shoehorn in a 2nd tank requirement are a bit... weak in many cases making the OT player feel... well rather useless towards the group besides group mitigation (which DPS also have).

    "But OT now all have skills to help the MT!" Well not all OT skills are great and most of the fights you don't even need to touch your OT skill to help your fellow tank. The only tank I would argue is 'useful' with its OT skill is PLD simply because the fights where both tanks get targetted by a Tankbuster, Intevention is fantastic with sharing cooldowns. Besides that... meh, OT almost feel not necessary.
    (3)
    Last edited by BarretOblivion; 09-28-2019 at 04:21 AM. Reason: extra info and some misspelling fixes