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Thread: Tank Damage

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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,667
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    No. War is slightly behind because their damage scales stupidly well with greater and greater amounts of Crit due to their auto Direct Crits. Come 5.55 War should have the highest dps even without any potency changes.
    Just to play devil's advocate. Lets say this is true. So Warrior finally pulls ahead literally four months before the new expansion; after all the raid tiers and Ultimate encounters are all dead. Jeez! Be still my beating heart!

    Seriously. If it took that long, then it says a lot about the current state of Warrior's damage.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    To be clear, I am talking specifically about the growth rate of the scaling.

    For an extreme example, let's compare a character with a native 100% critical hit chance (character A) to a normal character (character B).

    A CHR stat of 2855 gives 20% critical hit chance and 55% critical hit damage.
    At a baseline damage of 100, character A would have a final damage of 155 and character B would have a final damage of 111.

    Now, let's increase the CHR stat to 3680, which gives 25% critical hit chance and 60% critical hit damage.
    Character A would have a final damage of 160 and character B would have a final damage of 115.
    In this example, character A gained 5 damage and character B gained 4 damage. For character A, a 5 damage increase is an increase of 3.226%. For character B, a 4 damage increase is an increase of 3.604%.

    Now, let's take an absurd jump all the way to 7805 CHR, which gives 50% critical hit chance and 85% critical hit damage
    Character A gains 25 damage for an increase of 16.129% and character B gains 27.5 damage for an increase of 23.913%.

    Which character is scaling better?
    (0)
    Last edited by Argyle_Darkheart; 09-28-2019 at 09:44 AM. Reason: formatting

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Argyle_Darkheart View Post
    Which character is scaling better?
    Character B, but only in the same sense that Haste is also technically the best stat in the game - if we could get enough of it to stack to that point, which we never do.

    Thank you, though, I appreciate the time and knowing I'm not actually going crazy.
    (0)

  4. #4
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Argyle_Darkheart View Post
    To be clear, I am talking specifically about the growth rate of the scaling.

    For an extreme example, let's compare a character with a native 100% critical hit chance (character A) to a normal character (character B).

    A CHR stat of 2855 gives 20% critical hit chance and 55% critical hit damage.
    At a baseline damage of 100, character A would have a final damage of 155 and character B would have a final damage of 111.

    Now, let's increase the CHR stat to 3680, which gives 25% critical hit chance and 60% critical hit damage.
    Character A would have a final damage of 160 and character B would have a final damage of 115.
    In this example, character A gained 5 damage and character B gained 4 damage. For character A, a 5 damage increase is an increase of 3.226%. For character B, a 4 damage increase is an increase of 3.604%.

    Now, let's take an absurd jump all the way to 7805 CHR, which gives 50% critical hit chance and 85% critical hit damage
    Character A gains 25 damage for an increase of 16.129% and character B gains 27.5 damage for an increase of 23.913%.

    Which character is scaling better?
    Obviously character B is scaling better, but you ignore the reality that no one will feasibly be reaching 50% crit rate from crit stat. Briefly, with buffs, it's possible for another job to reach or even exceed 50% crit for a short period, but no one has on-demand direct crits like WAR has. Thus, no one benefits from crit like a WAR does. Yes, there is potential for better scaling for another job, but this ignores the fact that the absolute damage difference is drastically different. With 50% crit and 85% crit damage, character B is still dealing half as much absolute damage as character A with 100% crit and 85% crit damage.
    (0)

  5. #5
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Argyle_Darkheart View Post
    To be clear, I am talking specifically about the growth rate of the scaling.

    For an extreme example, let's compare a character with a native 100% critical hit chance (character A) to a normal character (character B).

    A CHR stat of 2855 gives 20% critical hit chance and 55% critical hit damage.
    At a baseline damage of 100, character A would have a final damage of 155 and character B would have a final damage of 111.

    Now, let's increase the CHR stat to 3680, which gives 25% critical hit chance and 60% critical hit damage.
    Character A would have a final damage of 160 and character B would have a final damage of 115.
    In this example, character A gained 5 damage and character B gained 4 damage. For character A, a 5 damage increase is an increase of 3.226%. For character B, a 4 damage increase is an increase of 3.604%.

    Now, let's take an absurd jump all the way to 7805 CHR, which gives 50% critical hit chance and 85% critical hit damage
    Character A gains 25 damage for an increase of 16.129% and character B gains 27.5 damage for an increase of 23.913%.

    Which character is scaling better?
    So to point things out.
    It takes absurd amount of Crit for character B to takeover nominal damage growth that character A is getting from the same amount of stat.
    Character B has lesser base damage, but has a critical change advantage 11% of time.
    Warrior will never get ahead the other jobs in damage no matter how much crit he will get.
    (0)

  6. #6
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Quor View Post
    Obviously character B is scaling better, but you ignore the reality that no one will feasibly be reaching 50% crit rate from crit stat.
    No, I don't?

    The example at 7805 CHR is an extreme example whose only purpose is to further illustrate the point that was already demonstrated at 3680 CHR. More than that, the entire exercise is exaggerated in order to prove a point.

    Briefly, with buffs, it's possible for another job to reach or even exceed 50% crit for a short period, but no one has on-demand direct crits like WAR has. Thus, no one benefits from crit like a WAR does.
    Yes, it's true that no one benefits from CHR like a WAR does. It's also true that no one benefits from Battle Litany like WAR does. However, those statements alone don't actually tell us anything.

    Yes, there is potential for better scaling for another job, but this ignores the fact that the absolute damage difference is drastically different. With 50% crit and 85% crit damage, character B is still dealing half as much absolute damage as character A with 100% crit and 85% crit damage.
    And did it ever occur to you that in reality characters A and B would have not have the same base damage of 100?

    More to the point, it's not relevant which character is doing more damage. That is absolutely NOT the purpose of this exercise.

    The purpose of this exercise is to demonstrate that the damage gap between characters A and B will narrow as CHR increases.
    (4)

  7. #7
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Something isn't quite right when WHM is capable of outdpsing even GNB.
    (7)

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