Quote Originally Posted by krislox View Post
I didn't know Tenacity was a bad stat I've melded it on all my gear since it was the "tank" stat. I have 1600 which is about a 7% mitigation which is not great against bosses but useful for mobs and DoTs, I think.
The question though is, do you need it? You might be slightly more sturdy however tanks have plenty of mitigation tools at their disposal and all dungeons are tuned to be easy. In a harder boss fight, the tank takes little damage outside of tankbusters, which can be handled by a cooldown. A warrior or a paladin can last an extremely long time with baseline tenacity and dead healers, sometimes even being able to keep their party alive as well. The only time the tank dies is if they mess up a mechanic and they get 1-shot. They usually are the last one to die and often need to jump off the ledge to reset the fight due to how little damage they take. You're better off just gearing and melding for DPS to make the fight end faster.