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  1. #1
    Player
    Cosaint's Avatar
    Join Date
    Jul 2017
    Posts
    38
    Character
    Olefin Raydric
    World
    Coeurl
    Main Class
    Dark Knight Lv 80

    Why it's impossible to drop Darkside (unless you are bad)

    The reason why I am posting this thread is to prove once for all that dropping Darkside should NEVER be an issue you should even think about.

    First of, Darkside is a 10% damage buff that lasts 30 seconds that can be refreshed and stacked up to 60 seconds applied to yourself on Edge/Flood of Shadow use.

    So basically, every time you hit Edge of Shadow or Flood of Shadow, you apply Darkside to yourself. This should be a no-brainer.

    Consider the following truths:
    - Your max MP is 10.000;
    - EoS/FoS cost is 3.000;
    - Syphon Strike recovers 1.000 MP
    - a GCD value of 2.4s
    - EoS/FoS and TBN are your only mana expenders.

    1# rotation: HS+(EoS/FoS -3000)>SS(+1000)>SE Total MP:8000/10000 Darkside: 24.8s
    2# rotation: HS>SS(+1000)>SE Total MP:9000/10000 Darkside: 17.6s
    3# rotation: HS>SS(+1000)>SE Total MP:10000/10000 Darkside: 10.4s
    4# rotation: HS>SS(+1000)>SE Total MP:11000/10000 Darkside: 3.2s
    5# rotation: HS>SS(+1000)... Total MP:12000/10000 Darkside: dropped.

    As you can see, without considering any other source of MP other than Syphon Strike, you need to spend 5 Souleater rotations without ever using EoS/FoS to finally drop Darkside.
    In a real scenario, your MP overflows much faster from natural regen, Dellirium and Blood Weapon.

    You need to be completely negligent with your MP to even lose Darkside.
    If you lose Darkside, it's because you deserve it.
    Get Good.

    Edit: Apparently it's too hard to understand that I told the readers to CONSIDER SS as 1000. In a real dummy setting, you already overflow your mana by the second rotation. You as a DRK have no other buttons to spend your mana that doesn't somehow convert it into Darkside time, you need to deliberately ignore your mana or how TBN works to achieve such weirdness.
    (2)
    Last edited by Cosaint; 07-05-2019 at 03:48 AM.

  2. #2
    Player
    Ignimortis's Avatar
    Join Date
    Dec 2017
    Location
    Gridania
    Posts
    67
    Character
    Sorathos Rennedri
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Cosaint View Post
    You need to be completely negligent with your MP to even lose Darkside.
    If you lose Darkside, it's because you deserve it.
    Get Good.
    Yes. I have never dropped Darkside aside from getting incredibly distracted or dying or being out of combat for 20+ seconds. Everyone who claims that you can lose Darkside easily does something mysterious with their MP that I have to wonder if they actually have another ability than F/EoS and TBN to spend MP on...
    (0)

  3. #3
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    "Unless"

    /10char
    (0)

  4. #4
    Player
    Arsthan's Avatar
    Join Date
    Jun 2019
    Posts
    28
    Character
    Lythan Rhae
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    It the player drops Darkside, it is 100% a player fault for not even doing the minimum of their job mechanic. If one has to tell others to keep up Darkside 100% of the time, that person has obviously bigger problems than just Darkside anyway. I completely agree with the OP on this - "If you lose Darkside, it's because you deserve it. Get Good."
    (0)

  5. #5
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,133
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Cosaint View Post
    The reason why I am posting this thread is to prove once for all that dropping Darkside should NEVER be an issue you should even think about.

    First of, Darkside is a 10% damage buff that lasts 30 seconds that can be refreshed and stacked up to 60 seconds applied to yourself on Edge/Flood of Shadow use.

    So basically, every time you hit Edge of Shadow or Flood of Shadow, you apply Darkside to yourself. This should be a no-brainer.

    Consider the following truths:
    - Your max MP is 10.000;
    - EoS/FoS cost is 3.000;
    - Syphon Strike recovers 1.000 MP
    - a GCD value of 2.4s
    - EoS/FoS and TBN are your only mana expenders.

    1# rotation: HS+(EoS/FoS -3000)>SS(+1000)>SE Total MP:8000/10000 Darkside: 24.8s
    2# rotation: HS>SS(+1000)>SE Total MP:9000/10000 Darkside: 17.6s
    3# rotation: HS>SS(+1000)>SE Total MP:10000/10000 Darkside: 10.4s
    4# rotation: HS>SS(+1000)>SE Total MP:11000/10000 Darkside: 3.2s
    5# rotation: HS>SS(+1000)... Total MP:12000/10000 Darkside: dropped.

    As you can see, without considering any other source of MP other than Syphon Strike, you need to spend 5 Souleater rotations without ever using EoS/FoS to finally drop Darkside.
    In a real scenario, your MP overflows much faster from natural regen, Dellirium and Blood Weapon.

    You need to be completely negligent with your MP to even lose Darkside.
    If you lose Darkside, it's because you deserve it.
    Get Good.
    Normally if Darkside was still button you had to press like Blood of the Dragon I would agree... but it's more like WAR's Storm's... Eye? Or was it Storm's Path? Regardless you need to prepare the buff like DRG's Heavy Thrust buff... or even SAM's Jinpu or Shifu buffs... and the above mentioned are all GCD weaponskills and actually flow nicely into each other, wereas Edge/Flood of Darkness/Shadow is oGCD(that have the same recast timer which they didn't even bother putting in the tooltip by the way) and don't even flow into anything really (same could be said about with Carve and Spit but more on that later on in the discussion)
    (1)

  6. #6
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Except that its 600 mp per SS. And no the complaints about mp recovery have nothing to do with oh but 90s duration is so hard to upkeep. Because if we wanted t sit on 3k mp we could. pretty sure now, you dont even play DRK but you want to tell everyone else who actually does, that theyre whining too much, because your incorrect equations(based solely on your PLD riot blade numbers) I bet you think TBN cost 50 blood gauge too, like shelltron. It doesnt. Sadly, it probably would be better if it did. Everytime DS has fallen off ive either been zoning out or during boss transitions, or stupid stuff, Its nearly the same potency as BS, fast and instant cast, people pushing it to the limit are probably just trying to push out their damage as fast as possible.But it takes 6x 123 to be able to use another edge/flood without delirium or bloodweapon. Theres the lull right there. Do you get it yet? Fundamentally easy to grasp, boring and dull in practice. 6 full combos, is a gameplay issue, this is why we are complaining. one of the reasons.
    (2)
    Last edited by ADVSS; 07-04-2019 at 11:03 PM.

  7. #7
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by DRKoftheAzure View Post
    Normally if Darkside was still button you had to press like Blood of the Dragon I would agree... but it's more like WAR's Storm's... Eye? Or was it Storm's Path? Regardless you need to prepare the buff like DRG's Heavy Thrust buff... or even SAM's Jinpu or Shifu buffs... and the above mentioned are all GCD weaponskills and actually flow nicely into each other
    It's exactly because they're not WS that it's so easy to maintain. It's also different from old BRD and MCH, because using a GCD to put your buff again was a DPS loss, so you'll try to delay it as much as possible. For DRK, it doesn't require any preparation to have the initial 60s window, and you also don't care about not benefiting from the full 30s increase so you can spam it for DPS.

    The worst situation we should consider is if you have an empty MP pool with Darkside just above 30s (Unless you spend those last 3kMP on a non-broken TBN, while Darkside is nearly off, but in that case, I think "Get good" is also deserved). During those 30s, you can do enough combo + natural regeneration so you'll have access to a new Darkside skill. For Darkside to be something you really need to focus on, those skills should either cost far more MP, or extends Darkside for far less time, so that you don't have time to refill the cost during the timer extension.

    Or, DRK should have another skill, unrelated to Darkside, you'd want to spend MP on (That could totally randomly be named "Dark Arts" and that could enhance some skills far more than the potency of Edge/Flood), so that you would have to decide if you can afford it or if Darkside would drop because of that.
    Sounds familliar ?
    Quote Originally Posted by ADVSS View Post
    Except that its 600 mp per SS.
    600 is enough. In 30s of Darkside, you'll do 12 GCD, so 4 Syphon Strikes, so 2400 MP, and the natural MP regeneration will give you those 600 more MP during that window.
    So, even if you manage to not have Blood Weapon nor C&S nor Delirium available during that "emergency" 30s window, you'll always refill enough MP to reapply Darkside before the previous timer runs out.

    EDIT : Test on a dummy. Do a combo, use one Edge from full MP just after Syphon strike, then do your combo over and over. I got back to full MP with 9s left on Darkside.
    (2)
    Last edited by Reynhart; 07-05-2019 at 02:22 AM.