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Thread: Another DDOS?

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  1. #1
    Player
    Shadow_Hunter77's Avatar
    Join Date
    Apr 2019
    Posts
    12
    Character
    Shimara Frostborn
    World
    Lamia
    Main Class
    Thaumaturge Lv 78
    Quote Originally Posted by Blakkr View Post
    Most games I have had experience with have had better protection against DDOS. It may have to do with the cross platform why it is so weak but there are temporary fixes a company can do to stop a DDOS that get servers back up for 5 min and repeat until the issue is solved. So either square is blind to it happening or doesn't have the system in place to counter it once the attacks started
    more like SE really just doesn't care
    (0)

  2. #2
    Player
    Blakkr's Avatar
    Join Date
    Feb 2019
    Posts
    9
    Character
    Incubus Blakkr
    World
    Exodus
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Shadow_Hunter77 View Post
    more like SE really just doesn't care
    was a kind way of me putting it. by far the worst CS I have ever had to deal with within a company since they cant even follow the rules they wrote up

    Exodus btw and still cant even get connected to server
    (2)

  3. #3
    Player
    Shadow_Hunter77's Avatar
    Join Date
    Apr 2019
    Posts
    12
    Character
    Shimara Frostborn
    World
    Lamia
    Main Class
    Thaumaturge Lv 78
    Quote Originally Posted by Blakkr View Post
    was a kind way of me putting it. by far the worst CS I have ever had to deal with within a company since they cant even follow the rules they wrote up
    exactly. their announcements about measures against RMT transactions are just words to act like they are doing something and reports against people using bots etc are a joke because they never do anything since they outsource security to a 3rd party that wont look into it until hours after the guilty parties have long stopped and there is no live proof. too lazy to check logs to see the evidence.. if my RL time requirements weren't as they are, i would go back to EQ2
    (0)