So I know it's only a matter of time, so let's get it out of the way. What abilities should become charged actions in the future? Maybe as early as 5.1. But yeah with the way these new charged skills work I'm sure most people are noticing that there are certain, non-gamebreaking skills, that could benefit from this.

My choice for right now is Indomitability. Just 2 charges, but it could help is big heals are needed quickly. The alternative is Emergency Tactics, but you'd still rely on mana and right now Aetherflow is a more expendable resource.

On a side note: Please give SCH back an Aetherflow attack skill. MP management is a nightmare now. There's gotta be another PvP skill they can recycle into a "new" SCH skill.

But back on target. Charged Skill, which skills should become ones?