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  1. #1
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80

    On the subject of jobs... Assassin class

    I've concepted a wonderful assassin class that I just know you guys will love (not really). I had to do some fishing for this tho cuz I threw it away as a note and had to retrieve it from the depths of my computer.

    This is a class that goes well in conjuction with Redmage, Ninja, and Thief concepts i've made as well. Please enjoy.

    NOTE: this is all tenative. How about you guys help build this a little and we all submit it to the devs, something we all want so see implemented.

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    Scout - The light sword user
    Daggers, Rapiers,

    Preemptive Strike - Enemy is stunned if player has no enmity.
    Achilles Lunge - Deal Damage to an enemy inflicts heavy. Combo action back Heavy durvation increased. (Preemptive Strike)
    Mortal Stabbing - Stab an ememy for damage and inflict bleeding. Combo action back increase bleed duration. (Achilles Lunge)
    Aphonia - Dead Damage chance to inflict silence. Combo action front increase silence duration. (Preemptive Strike)
    Swift Sword - Inflict melee damage.
    Rain of Knives - Hurl throwing knives at an enemy then jump behind them. Combo action behind ally enmity generated is given to the ally you initially stand behind. (Swift Sword)
    Sky Raid - Summon an aerial attack chance to stun. Combo action increases duration of stun. (Rain of Knives)

    Magic

    Blind - Damages and Defuffs enemies in an area of effect*
    Poison - Damages and Debuffs an enemy with poison.*
    Blink - Create 3 illusions that foes mistake for you.*
    Vanish - Go into hiding, eliminating enmity and hiding you from aggresive enemy detection. Deal increases the accuracy/magic accuracy of your next offensive action.

    Abilities

    Luck Streak - Increase the critical rate and dodge rate of a party member*
    Steal - Rob an enemy of an item. Chance increases if invisible.
    Distraction - Increase enmity generated by your next action.
    Double Dose - increase the effects of your next usable offensive/defencive potion.

    Traits

    Medic - Allows useage of medicine on party members.
    Enhanced Blink - Adds an extra illusion (x4)
    Enhanced Blink II - Adds an extra illusion (x5)
    Free Run - Allows for casting spells while moving.
    Enhanced Evasion - Increase evasion stat
    Enhanced Evasion II - Increase evasion stat
    Enhanced Luck Streak - Increase the bonus given by this ability.
    Treasure Hunter I - Increase chance for items to drop off enemies
    Dual Wield - Allows equiping a secondary light sword in the the sub slot.
    Dual Wield II - Increases attack speed when equiping dual wielding
    Swift Double Dose - Reduces the cooldown time of Double Dose

    *Transferable skill
    (0)
    Last edited by AceofRains; 03-13-2012 at 04:08 AM.