I've concepted a wonderful assassin class that I just know you guys will love (not really). I had to do some fishing for this tho cuz I threw it away as a note and had to retrieve it from the depths of my computer.
This is a class that goes well in conjuction with Redmage, Ninja, and Thief concepts i've made as well. Please enjoy.
NOTE: this is all tenative. How about you guys help build this a little and we all submit it to the devs, something we all want so see implemented.
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Scout - The light sword user
Daggers, Rapiers,
Preemptive Strike - Enemy is stunned if player has no enmity.
Achilles Lunge - Deal Damage to an enemy inflicts heavy. Combo action back Heavy durvation increased. (Preemptive Strike)
Mortal Stabbing - Stab an ememy for damage and inflict bleeding. Combo action back increase bleed duration. (Achilles Lunge)
Aphonia - Dead Damage chance to inflict silence. Combo action front increase silence duration. (Preemptive Strike)
Swift Sword - Inflict melee damage.
Rain of Knives - Hurl throwing knives at an enemy then jump behind them. Combo action behind ally enmity generated is given to the ally you initially stand behind. (Swift Sword)
Sky Raid - Summon an aerial attack chance to stun. Combo action increases duration of stun. (Rain of Knives)
Magic
Blind - Damages and Defuffs enemies in an area of effect*
Poison - Damages and Debuffs an enemy with poison.*
Blink - Create 3 illusions that foes mistake for you.*
Vanish - Go into hiding, eliminating enmity and hiding you from aggresive enemy detection. Deal increases the accuracy/magic accuracy of your next offensive action.
Abilities
Luck Streak - Increase the critical rate and dodge rate of a party member*
Steal - Rob an enemy of an item. Chance increases if invisible.
Distraction - Increase enmity generated by your next action.
Double Dose - increase the effects of your next usable offensive/defencive potion.
Traits
Medic - Allows useage of medicine on party members.
Enhanced Blink - Adds an extra illusion (x4)
Enhanced Blink II - Adds an extra illusion (x5)
Free Run - Allows for casting spells while moving.
Enhanced Evasion - Increase evasion stat
Enhanced Evasion II - Increase evasion stat
Enhanced Luck Streak - Increase the bonus given by this ability.
Treasure Hunter I - Increase chance for items to drop off enemies
Dual Wield - Allows equiping a secondary light sword in the the sub slot.
Dual Wield II - Increases attack speed when equiping dual wielding
Swift Double Dose - Reduces the cooldown time of Double Dose
*Transferable skill