For full transparency I haven't yet leveled my gunbreaker, but last night I was mapping out my layout for the new class and I felt overwhelmed by the amount of abilities. The actual number of abilities isn't that much different from the other tanks, but where the others seem to have abilities you will press once every 60/90/120 seconds and forget it, gunbreaker has more buttons that need spamming. Even without understanding the complexities of the class, I couldn't help but wonder why continuation is even a button. Couldn't the ready-to-rip/tear/gouge combo actions just combo off of their respective actions. It may be a small gripe, but my controller layout would feel so much better with just 1 or 2 less buttons needing to occupy what I consider prime real estate (I don't like having to switch to other hotbars, or use the double cross features for frequently used abilities). I could be totally wrong, looking for feedback, specifically from my controller brethren. Thanks in advance.