
Originally Posted by
Messiah601
I appreciate the good advice here but I'm already taking advantage of most of the above mentioned. It would be easier to show than tell, so I'll post a pic later when I get home. However, I do enable the hidden hotbars (L2 + R2, R2 + L2), so I'm already working with 32 buttons, this is what I referred to as "prime real estate." I then have half of the double cross hotbar (L2 L2, R2 R2) on either side, giving me 8 more total. Also, I have some dummy bars to show cooldowns. With 40 available actions I can do most everything I want with ease and comfort on most jobs, so I guess I'm just nit-picking, but when I see an ability like continuation I cringe a little. It's not that it's all bad design imo, it's just that the ability doesn't do anything until you hit gnashing blade and then it's the every other button.. button. I dont think it would turn GNB into a WAR clone by borrowing that philosophy of Gnashing Blade turns into Ready to Rip, ala Fell Cleave into Inner Chaos. Personally, I rejoiced the day they made Inner Beast the same button as Fell Cleave, you should have seen my complicated-as-hell change hotbar/change stance macros back in the 3.x days. Maybe I should have titled this thread: "Why is Continuation? A controller player's plight to satisfy his OCD."
PS: Macros are not optimal (almost always) and so I use only the most necessary of macros. Keep in mind also things like potions, ready check, limit break etc as actions occupying precious space that are not necessarily GNB actions.