... for my sub-50 crafters, anyway. I've only got a few crafters left to hit 50, but this single change has absolutely brutalized any sort of consistency I had in trying to craft HQ items.

While I'm thankful for the change freeing up a cross-class slot for any of my crafters above 50, I feel like I'm subjected entirely to RNG for HQ below 50 all over again.

It's not the end of the world, but removing one of the best abilities at making 1-50 less of a slog and driving it deeper into a slog is painful.

I do not envy those who have yet to get most of their crafters beyond that abysmal 50 mark.