



 
			
			
				Agreed. An ability should use a Resource or Cooldown. Pick one, not both.A problem I've always had with aetherflow that has been exacerbated by the changes is that most aetherflow skills have CD durations along with consuming stacks. I have always felt that if a skill, ANY skill has its own CD duration, then it needs to operate free of any other resource the job uses. In the case of SCH it's excog, indom, and sacred soil. These abilities either need to removed as aetherflow skills, or have their CDs reduced to reasonably short recast times like with lustrate.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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			 Originally Posted by Gemina
 Originally Posted by Gemina
					
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