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  1. #1
    Player
    Lagomorph's Avatar
    Join Date
    Aug 2014
    Posts
    116
    Character
    Cruise Chaser
    World
    Balmung
    Main Class
    Scholar Lv 32
    Quote Originally Posted by Rivxkobe View Post
    Aetherflow is only used for Healing abilities now and if the Tank is dying before you get into battle (maybe use Bio?) then something is going wrong. You also don't NEED stacks after a fight ends, and slowing things down is a weird thing to do imo.

    And speeding up MP recovery between encounters? What's the difference between using it between an encounter and using it in the encounter? Its not like it takes that long to recover MP anyway.

    Sure it still feels weird not using Aetherflow whenever I want but the thing is is that we don't need to use it on CD anymore. Why? Because it can't be used on a DPS skill anymore so "sitting" on stacks, or not having stack wight when you start a pull isn't hurting anyone if you are quick at getting into a fight.
    Respectfully disagree with most of this post. In dungeons, not being able to use aetherflow out of combat is a major nuisance. I often find myself thinking to myself "well, if I stop using broil now, things will die a bit slower and maybe I can use aetherflow again on this trash pack rather than the next." Also MP is a major concern right now when we're using art of war, which also happens in dungeons a lot. Basically, I pretty much never want to run another dungeon as SCH in the state that it is in right now. Aetherflow being combat only is one of the many major reasons why.
    (20)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Lagomorph View Post
    Respectfully disagree with most of this post. In dungeons, not being able to use aetherflow out of combat is a major nuisance. I often find myself thinking to myself "well, if I stop using broil now, things will die a bit slower and maybe I can use aetherflow again on this trash pack rather than the next." Also MP is a major concern right now when we're using art of war, which also happens in dungeons a lot. Basically, I pretty much never want to run another dungeon as SCH in the state that it is in right now. Aetherflow being combat only is one of the many major reasons why.
    I too have had this exact same thought. "10s left on Aetherflow? Mobs almost dead? Time to stop dps."
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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