Quote Originally Posted by Urthdigger View Post
What bothers me is a lack of content for DoH. There is literally no reason to level a DoH class, as you can simply purchase any of the goods a DoH can make, and have someone who's levelled a DoH repair and affix materia to your gear.

I feel that someone who has levelled a DoH should have an advantage over someone who hasn't, just like how any DoW/DoM gives an advantage. Maybe DoH could grant traits that are usable on battle classes, or perhaps they could introduce untradeable crafted equipment.

As Yoshida said a while back, when you think of an adventurer, you think of someone going out and fighting monsters, and so in a way it does make sense that the battle classes should be the "main" classes with the other classes supporting it. But DoL/DoH should actually support the battle classes, instead of how it currently is where you really don't miss out on anything by ignoring them.
I'm sure mentioning WoW is a bad thing but they do have a decent feature that you reminded me. When you leveling a profession, or in FFXIV's case a DoH/DoL you get a small benefit for your character as a whole. For example, if you leveling up Skinning WoW your character gets a small increase to critical hit chance. While the perks are not game breaking, it is still a nice little benefit from taking the time to level what is usually the most tedious part of any MMO, crafts/professions. SE could take a page from their book and put a little twist on it somehow, just a thought.