Results -9 to 0 of 153

Threaded View

  1. #11
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    For once I agree with Kiote. The changes to the crafting system in 1.21 made it a lot better as it's a lot more beneficial for you to pay attention. Spamming standard gives you safe but crappy XP, spamming Careful carries a lot of risk and has diminishing returns in time spent vs. XP awarded. Rapid synth is actually useful as it saves durability.

    IMO I think we just need the "selecting materials" part of the synth removed (which will be taken care of in 2.0) and the abilities to be better and conform to the new system. We should have to pick our abilities based on what we want to do while crafting, and not just throw on Preserve, Perfection, and Hand of the Gods and fill up whatever slots with random crap or just leave them blank.

    As some examples:
    • Hasty hand should always succeed but give reduced XP, and only be possible with synths of same or lesser level than you.
    • "Brand of X" abilities should become passive, selectable traits that either just outright prevent destabilization of that element or at least prevent it becoming chaotic. More complicated synths use more crystal types so it's a choice between more crafting abilities or preventing more elements from going haywire.
    • An ability that is the reverse of Preserve, that makes the next few actions have multicolor orbs
    • An ability that makes Careful Synthesis more successful (never fail?) but completely prevents progress while it is active.
    • An ability that makes Standard synthesis more successful but eliminates Quality gains

    Basically just give us a bunch of really useful but situational abilities that actually feel like they make a difference and will actually compete for spots on our crafting action bars, instead of 30 variations of a vague "makes your next action more likely to succeed".
    (6)
    Last edited by Estellios; 03-13-2012 at 05:06 AM.