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  1. #4
    Player
    MaraD_'s Avatar
    Join Date
    May 2019
    Posts
    290
    Character
    Hede Devaul
    World
    Mateus
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Turing View Post
    Not to totally derail this threat, your conclusions ultimately came to the same ones that I have with respect to reprise, but I want to make a small argument here considering that this is very important to the TC math that I myself do.

    I have our potency per mana number at ~9.2 (depending of course on recast), the difference in our numbers being accounted for by you considering the time spent not gaining mana as a cost of the melee combo, while I do not. Admittedly, my calculations for this were built on doing it the same way as in Stormblood, when we only had one melee option to even remotely consider. However, I'd still argue this: it does not make sense to consider the time spent not gaining mana as a cost of the melee combo, because there is no other reasonable thing that you would spend that mana on. You are, in effect, saying that the melee combo is weaker because it is taking away time that could be spent toward building up another melee combo - the logic is somewhat circular. I'd be interested to hear a counterargument, as this would of course totally reframe my work!

    In any case, same conclusion - do not Reprise, overcap mana instead. Reprise is currently only useful as a movement tool when all others are exhausted.
    its like the arguments about DRK and blood spiller.
    it stops u from building up blood from your DPS combo.
    but u build that blood to spend on blood spiller.

    if you dont remove the DPS loss from not building up the blood, because you delayed the builder on the spender, your numbers end up not reflecting the final DPS outcome.
    i get the general concept, but im not able to fully grasp it, other than see the numbers end up matching more accurately when ppl take it into consideration.

    EDIT: i guess the better way to put it is;
    if mana has a DPS value, it came from somewhere, you borrowed it from the spender, so you need to minus it from the spender

    obviously if u spam builders, u wont ever use the mana, and therefor the valued DPS you assume comes from mana doesnt actually equate DPS.

    but if the DPS "comes" from the spender, you need to literally minus the DPS from 1 place, and add it to the other, in order to get its value.
    (1)
    Last edited by MaraD_; 07-04-2019 at 01:23 AM.