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  1. #1
    Player
    Dfess's Avatar
    登録日
    2018/09/10
    Location
    New Gridania
    投稿
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    吟遊詩人 Lv 80

    is there a limit you can do on dungeons?

    So I was playing wow and was getting transmog from older dungeons and I hit my instance cap of 10. I never thought about it til today but does ffxiv have something like this or no? If not then how doesnt it affect the server with lag and crashes? Does it have to do with the weekly reset and how that takes a day compared to wows 8 hours?

    In wow the instance cap was introduced to reduce lag and help stabilize the server. I'm just really curious.

    Edit: the 10 instance cap is only for an hour. After that you can do another 10 and wait another hour and again and again.
    (1)
    2019/07/05 19:12; Dfess が最後に編集

  2. #2
    Player
    Nanami_Naniwa's Avatar
    登録日
    2018/11/01
    Location
    Mists, Ward 12, Plot 6
    投稿
    245
    Character
    Nan Naniwa
    World
    Spriggan
    Main Class
    園芸師 Lv 90
    As far as I know there is no cap on how many dungeons you can do. Then again limiting this wouldn't really work with all the different types of stuff you can run - dungeons, raids, trials... So how would you cap it anyways? Only 8 dungeons per day but 10 trials? Or 10 Overall?
    (0)

  3. #3
    Player
    Xanderlise's Avatar
    登録日
    2013/11/28
    投稿
    12
    Character
    Xanderlise Souleater
    World
    Gilgamesh
    Main Class
    竜騎士 Lv 80
    I could be wrong because I havent played in a few years but I thought that was an hourly cap?
    (0)

  4. #4
    Player
    Dfess's Avatar
    登録日
    2018/09/10
    Location
    New Gridania
    投稿
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    吟遊詩人 Lv 80
    10 overall. I should say that the 10 cap in wow isn't an all day thing it's only for an hour then you can do another 10.
    (0)

  5. #5
    Player
    Dfess's Avatar
    登録日
    2018/09/10
    Location
    New Gridania
    投稿
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    吟遊詩人 Lv 80
    Quote 引用元:Xanderlise 投稿を閲覧
    I could be wrong because I havent played in a few years but I thought that was an hourly cap?
    It is. I forgot to put that in. I'll fix it.
    (0)

  6. #6
    Player
    Endeleon's Avatar
    登録日
    2015/05/04
    Location
    Eos
    投稿
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    ナイト Lv 55
    Are WoW dungeons really so piddly that they can be done in 10 minute? O.o
    (0)

  7. #7
    Player
    Schan's Avatar
    登録日
    2016/03/05
    Location
    Gridania
    投稿
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    竜騎士 Lv 100
    Quote 引用元:Dfess 投稿を閲覧
    So I was playing wow and was getting transmog from older dungeons and I hit my instance cap of 10. I never thought about it til today but does ffxiv have something like this or no? If not then how doesnt it affect the server with lag and crashes? Does it have to do with the weekly reset and how that takes a day compared to wows 8 hours?

    In wow the instance cap was introduced to reduce lag and help stabilize the server. I'm just really curious.

    Edit: the 10 instance cap is only for an hour. After that you can do another 10 and wait another hour and again and again.
    I'm not overly familiar with how wow does things but I can tell you about FFXIV:

    There is no limit to how many dungeons you can do in any given time.

    At best you will be doing about 3 dungeon runs per hour. at worst 1 or 2

    There is a limit to how many instances can be open (this means anything that pulls you out of where you're standing right now is an instance) however it's only noticeable during lauch periods when the influx of players is massive.

    tldr: nope.
    (2)

  8. #8
    Player
    FallenArisen0990's Avatar
    登録日
    2013/08/23
    Location
    - Top Secret -
    投稿
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    忍者 Lv 80
    Quote 引用元:Xanderlise 投稿を閲覧
    I could be wrong because I havent played in a few years but I thought that was an hourly cap?
    You're talking about the Fatigue System from 1.0. Yeah, idk why that even existed in 1.0 in the first place.

    Edit: You're probably talking about WoW and I miss read the comments.
    (0)
    2019/07/05 23:10; FallenArisen0990 が最後に編集

  9. #9
    Player
    Aladire's Avatar
    登録日
    2013/08/23
    Location
    IL
    投稿
    259
    Character
    Cron Job
    World
    Malboro
    Main Class
    白魔道士 Lv 80
    Quote 引用元:Dfess 投稿を閲覧
    So I was playing wow and was getting transmog from older dungeons and I hit my instance cap of 10. I never thought about it til today but does ffxiv have something like this or no? If not then how doesnt it affect the server with lag and crashes? Does it have to do with the weekly reset and how that takes a day compared to wows 8 hours?

    In wow the instance cap was introduced to reduce lag and help stabilize the server. I'm just really curious.

    Edit: the 10 instance cap is only for an hour. After that you can do another 10 and wait another hour and again and again.
    The limit was put in WoW a couple years ago because people were going in and out of dungeons farming for glamour and taking only like 5 to 10mins per run. This was to give the system time to clear out your record and let others have spots on the instance server.

    You do not see that here because even if you unsynced for the dungeon, it would still take you about 15 to 20mins on most since the loot you are often going for is when you complete the entire dungeon. So, at best, you would only be able to do 5 per hour.
    (1)

  10. #10
    Player
    Avidria's Avatar
    登録日
    2015/09/04
    Location
    Gridania
    投稿
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    吟遊詩人 Lv 100
    Quote 引用元:Endeleon 投稿を閲覧
    Are WoW dungeons really so piddly that they can be done in 10 minute? O.o
    As far as I'm aware, it's to cut down on gold farmers. Low level dungeons run by max level players can, in fact, be finished in 10 minutes or less, depending on the dungeon. I ran into the cap several times farming transmog (glamour) or pets/mounts from old dungeons. You can make decent (not amazing, but decent) money off of trash and gear that drops in them, so spamming 50 dungeons an hour would probably be pretty appealing for farming bots.

    Or something. :P

    Quote 引用元:Aladire 投稿を閲覧
    The limit was put in WoW a couple years ago because people were going in and out of dungeons farming for glamour and taking only like 5 to 10mins per run. This was to give the system time to clear out your record and let others have spots on the instance server.

    You do not see that here because even if you unsynced for the dungeon, it would still take you about 15 to 20mins on most since the loot you are often going for is when you complete the entire dungeon. So, at best, you would only be able to do 5 per hour.
    Ah, that also makes sense. Whatever the reason, it's not something I see there being a need for in FF - other than maybe for trials, for people farming the old mounts and getting kills pretty fast? I dunno though. If it doesn't exist already, there's probably not much reason to have it here.
    (0)
    2019/07/06 01:10; Avidria が最後に編集

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