Quote Originally Posted by Gatygun View Post
This is easily solvable.

Put the cutscene of the story as optional that u can watch before it pushes you into a group of people, lay out a story and let the fights happen after eachother instead of being interrupted endlessly. Also no reason to nuke the EXP.
It doesn't work like that. The story and gameplay are interconnected - you move through the area, and have fights at specific points along the way because you encountered them in the story.

Would you want to watch all the "talking scenes" in an action movie first, then watch all the fight scenes separately later? That would be the equivalent of "putting the story as a cutscene first" then playing the dungeon.



Quote Originally Posted by Gatygun View Post
People here sympathise way to much with "new players' what makes you think new players want to sit in a hour long dungeon? they don't.
The thing is, as a new player it's not "sitting in a hour-long dungeon", it's seeing the story play out for the first time. If you appreciate and are following the story, the first time through the Praetorium is an amazing experience. I willingly re-ran it the next day and was delighted to fall in with another group taking their friend through the story and watching the cutscenes.

Yes, it gets old. Yes, it's routine now. But I remember how I felt about it when it was new, and I will defend whatever measures are in place to help other people get that same experience.