Quote Originally Posted by Ghishlain View Post
I was actually having this very same discussion with the tanks in my FC about the invulnerability abilities last night. We all came to the agreement that DRK now has the worst invuln due to the amount of healing you need to do to get them out of Walking Dead is immense.

In case anyone is wondering, and taking Deceptus' example above:

Recitation + Emergency Tactics + Adlo = (300 potency)*(1.4 crit bonus)*(3.5 for healing and shield bonus) = 1,470 potency
3x Lustrate = 1,800 potency

Total potency is 3,270 which is still short of the needed 3,600 one has to hit to heal a tank from 1HP. You'll actually need to Dissipation and probably Lustrate at least once more to keep your DRK from dying.

Depending on how the HP curve grows in relation to the healing power curve, this value could become even wider.

This will be easier in a raid scenario where there are two healers available, for in a 4-man instance, the DRK invulnerability is really painful to deal with if you aren't a WHM.
Spot on. So a SCH has to drain damn near all their emergency CD's to not keep a tank alive, meanwhile, a WHM has to press one button and still keeps all of their other emergency contingencies.