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  1. #171
    Player HeulGDarian's Avatar
    Join Date
    Jun 2018
    Posts
    644
    Character
    Heul Darian
    World
    Moogle
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Taranok View Post
    Having aetherpact change depending on what pet you're actively using won't help anything, and will actually make matters worse overall for the buff. There's a reason Troubadour is no longer 3 separate buffs depending on what song you're singing, and part of the reason is that it made it way too difficult to get the actual buff you wanted out, when you wanted it out. Well, for SMN, tying it to the pet you have out just means you will always use whatever pet gives the highest personal or raid DPS, and the old contagion, both versions, were not fun to play with due to pet clunkiness, and I would definitely not look forward to a repeat of that. And don't get me started with Devotion coming off cooldown during FBT, which is what would happen with a 90s cooldown on aetherpact. None of those things would fix aetherpact, and it would make it feel worse overall instead of better.
    it wasn't meant to be a fix idea for aetherpact it was meant to be a fun change . pet responsiveness has improved and as for raid dps we already use only ifrit on single target who is like 20% stronger? than garuda if the loss off ifrit dps for the 10 seconds of garuda was made up by its aetherpact then we would have a reason to swap for those 10 seconds. honestly the instacast pets seem to be the least appreciated thing. but if were just talking about fixing aetherflow the all we need is a different cooldown or make it a stack since then we would be able to delay it.
    (0)

  2. #172
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,238
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    God, I'm just venting at this point, but doing high(ish) end content right now just actively makes me angry at just how much the class that had made me fall back in love with the game in SB has been gutted and mutated into a half-attempt to be three separate classes at once and doing none of them well.
    (7)

  3. #173
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    777
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Roda View Post
    God, I'm just venting at this point, but doing high(ish) end content right now just actively makes me angry at just how much the class that had made me fall back in love with the game in SB has been gutted and mutated into a half-attempt to be three separate classes at once and doing none of them well.
    It sucks because you can tell what they were trying to do, and each individual change on paper is amazing. But it just doesn't mesh together well, at all. But it's, in my opinion, the coolest class in the game too, it's just a chore to play
    (4)

  4. #174
    Player
    NovaBismarck's Avatar
    Join Date
    Jul 2017
    Location
    Limsa Lominsa
    Posts
    71
    Character
    Li'l Shtola
    World
    Malboro
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Taranok View Post
    It sucks because you can tell what they were trying to do, and each individual change on paper is amazing. But it just doesn't mesh together well, at all. But it's, in my opinion, the coolest class in the game too, it's just a chore to play
    Yeah, when I read about the changes before I played it, it did sound good. I completely get the thought process. But I also don't really love the mesh.
    (1)

  5. #175
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by NovaBismarck View Post
    Yeah, when I read about the changes before I played it, it did sound good. I completely get the thought process. But I also don't really love the mesh.
    It sounded good until we discovered that DWT and FBT share 1 min CD
    (4)

  6. #176
    Player
    CecMiller's Avatar
    Join Date
    Jun 2017
    Posts
    133
    Character
    Cecilia Miller
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Hopefully the coming patch comes with balance changes and possibly bigger ones (design wise maybe?) to address other issues in 5.1. Its clear we have a lot of niggling issues and I hope we get looked over sooner rather than later.

    Supposedly on the JP side of things, its been reported as a bug that Ifrit has lost his autos (as has titan) and it was accepted as a bug. Will check back on it now to see if that is still the case!

    EDIT:

    Looks like it was!

    http://forum.square-enix.com/ffxiv/t...81%AA%E3%81%84
    (2)
    Last edited by CecMiller; 07-16-2019 at 12:48 AM.

  7. #177
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    777
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Oh it's worse than that CecMiller. Apparently the pets are broken as well. I even did a full test of admittedly simplified (sample size, rough hand estimates of average damage) of every ability and auto attack and found that the initial observation of the thread is correct: pet scaling is broken, and the best case scenario has 75% of summoner potency values (Garuda-egi), whereas Ifrit-egi and Titan-egi are both 50% summoner potency values. http://forum.square-enix.com/ffxiv/t...-egi-is-bugged. The scaling is so skewed that a 60 potency attack on Garuda is identical in damage to a 100 potency attack from ifrit. It's insane.
    (2)

  8. #178
    Player
    Vulcwen's Avatar
    Join Date
    Mar 2016
    Posts
    256
    Character
    Vulcwen Mhasi
    World
    Zodiark
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Taranok View Post
    Oh it's worse than that CecMiller. Apparently the pets are broken as well. I even did a full test of admittedly simplified (sample size, rough hand estimates of average damage) of every ability and auto attack and found that the initial observation of the thread is correct: pet scaling is broken, and the best case scenario has 75% of summoner potency values (Garuda-egi), whereas Ifrit-egi and Titan-egi are both 50% summoner potency values. http://forum.square-enix.com/ffxiv/t...-egi-is-bugged. The scaling is so skewed that a 60 potency attack on Garuda is identical in damage to a 100 potency attack from ifrit. It's insane.
    It's a pretty insane difference, but it worked like this for a long time, there is no bug here, although I wish they'd just normalize pet damage/potency to be the same as players, and adjust the potencies accordingly.
    (0)

  9. #179
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    777
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Vulcwen View Post
    It's a pretty insane difference, but it worked like this for a long time, there is no bug here, although I wish they'd just normalize pet damage/potency to be the same as players, and adjust the potencies accordingly.
    No, the issue is Garuda has better scaling than Ifrit and Titan, so Garuda is actually more damage than Titan, outright, and is pretty close to Ifrit despite allegedly being an AoE pet.
    (0)

  10. #180
    Player
    Jolteown's Avatar
    Join Date
    Mar 2016
    Posts
    8
    Character
    Velox Vulpes
    World
    Cerberus
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Taranok View Post
    No, the issue is Garuda has better scaling than Ifrit and Titan, so Garuda is actually more damage than Titan, outright, and is pretty close to Ifrit despite allegedly being an AoE pet.
    It's not a bug, Garuda had better scaling than the melee pets did in SB. The difference is the melee egis previously had auto attacks to compensate (which were removed for some reason). I do wish they would normalise pet scaling as well and just adjust the potencies of their skills, but pet scaling is definitely not bugged.
    (0)
    Last edited by Jolteown; 07-16-2019 at 09:54 AM.

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