Results 1 to 10 of 448

Hybrid View

  1. #1
    Player
    Nyoraii's Avatar
    Join Date
    Jul 2019
    Posts
    57
    Character
    Nyorai Nyo
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by HeulGDarian View Post
    since you completely ignored everything. ill just answer the only point that you added and makes no sense . No just cause your dots numbers are bigger than the pet damage numbers doesn't make you a warlock especially since you compared it to just the one egi when the job pet damage also includes demi-summons and pet buffs.
    You're the one who isn't able to read, if you sum up all of the damage that comes from summon related stuff, it amounts to about 35% of the overall damage, less than half.

    The poison mage aspect of the job does about 65% of the damage, which begs the question: What is the job fantasy they're trying to sell here when everything related to SUMMONS on a SUMMONER can't even amount to half the dps of the class?
    (1)

  2. #2
    Player HeulGDarian's Avatar
    Join Date
    Jun 2018
    Posts
    644
    Character
    Heul Darian
    World
    Moogle
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Nyoraii View Post
    You're the one who isn't able to read, if you sum up all of the damage that comes from summon related stuff, it amounts to about 35% of the overall damage, less than half.

    The poison mage aspect of the job does about 65% of the damage, which begs the question: What is the job fantasy they're trying to sell here when everything related to SUMMONS on a SUMMONER can't even amount to half the dps of the class?
    because our numbers are currently broken. the whole reason of the thread is that.
    (2)

  3. #3
    Player HeulGDarian's Avatar
    Join Date
    Jun 2018
    Posts
    644
    Character
    Heul Darian
    World
    Moogle
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Nyoraii View Post
    You're the one who isn't able to read, if you sum up all of the damage that comes from summon related stuff, it amounts to about 35% of the overall damage, less than half.

    The poison mage aspect of the job does about 65% of the damage, which begs the question: What is the job fantasy they're trying to sell here when everything related to SUMMONS on a SUMMONER can't even amount to half the dps of the class?
    also did you add ruins to the dot dps cause fester and the dots compared to pet dps are both 35%. You're literally bullshiting.
    (1)

  4. #4
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    This is not the thread to beg for sweeping, vast changes to SMN to make it into a completely different class. The devs clearly aren't ever going to do that considering they've had 3 expansions and dozens of patches to try and move it that way. This is a thread to try and make SMN less garbage in its current state because there's 2 years before the next expansions and another try from them to completely rework things.

    I was a SMN main for all of 2.x and recently came back for ShB. I'm not 80 yet but it's felt terrible the whole way there. What I read about 4.1+ SMN sounds perfect and all the awfulness are recent changes. These are what I feel needs to happen sometime soon in no particular order

    1. Egi Assaults need to be used automatically on sic again, or merged into one. They do jack but have some animation locks that require weaving with ruin 2 or DWT.

    2. Aetherflow needs to come back. Energy Drain/Siphon don't even suck HP/MP for us anymore and are negligible damage. It's hilarious to me that SCH has both aetherflow and the proper energy drain after the last patch. Also hilarious to me that SCH gets an instant cast AoE with 160 potency so they can weave just fine and the SMN aoe is 70 potency and hard cast.

    3. Pet potency needs to go up. SMN dps used to be spread pretty evenly between the pet, dots and ruin spam. Now it's like 80% ruin/fester and the pets are negligible until you get bahamut and phoenix.

    4. DWT needs to not be locked to being used in battle. Often your party can be slapping stuff and you can have just used tri-disaster but the game isn't quite ready to say you're in combat so you can't use DWT and throw out a quick ruin 3 for weaving while ruination is still up and its just wasting seconds of it at the start of encounters.

    5. And probably the most important thing that all the players who went into ShB at 70 aren't even aware of. Every single Arcanist/SMN duty that relied on Topaz/Titan-egi tanking needs to be reworked or have some sort of NPC tank added in. Or just let only Topaz/Titan-egi still be target-able for duties/soloing content. Earthen Armor does not make up for having a meatshield tanking for you in the content that was designed around it. Hell the big ifrit-egi in the lv63 SMN quest has made me wait for lv70 or better gear before I go back for it because it just kills me by the time I get it to half HP. and physick healing for 500-600 isn't going to do anything when it hits for 2k+

    I have some more grievances but these are the big ones. Can't wait til I hit 80 and find out how awful things really are.
    (2)

Tags for this Thread