Summoner has three issues that it is currently faced with: it is weak, it is awkward to play, and it is having an identity crisis. The first two issues can be fixed with a simple patch but the last one can only be fixed with additional skills (i.e. next expansion.)
Fixing the weakness problem is the simplest of the three. All that needs to be done is a potency increase across the board and the return of the third aetherflow stack. The removal of the third aetherflow stack hurts low level summoner since that is really the only burst damage that they have access to.
Fixing summoner's awkwardness is far more difficult. Here are my thoughts on how this could be achieved:
1) Make all of summoner's attack magic instant cast.
2) Make the upgrade path of the ruin spells this: ruin 1 -> ruin 2 -> ruin 3 -> ruin 4
3) Increase the potency of Egi-Assault skills to compensate for the loss of ruin 4 procs.
4) Reduce the duration of Garuda-Egi's Slipstream action by half and double its potency.
5) Give Dreadwrym Trance a different effect than the current decrease cast time effect (maybe a personal attack buff like how it use to be.)
6) Give Demi-Bahamut an aura skill like Demi-Phoenix has (Probably something along the lines of a party attack buff.)
7) Have Demi-Bahamut have a spell combo much like Demi-Phoenix does.
8) Alter the effect of Devotion because as it currently is implemented it does not feel like a meaningful addition to summoner. The options I can think of are: increase its effect, increase its duration, or add more effects to it (i.e. have it increase critical or direct hit rate as well.)
9) As stated before return the third Aetherflow stack.
10) Also as previously stated increase summoner's overall potency.
As for fixing summoner's identity crisis that is something that will have to be fixed in next expansion. In the next expansion summoner should not receive another Demi summon but rather more oGCD skills to weave with the existing skills. These new oGCD skills should be temporary summons that would preform an action then leave. The actions that they preform could be an attack, a buff, a debuff, or some sort of utility spell. Doing this would resolve summoner's ongoing identity crisis by having it play more like how summoner is other Final Fantasy games.

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