Quote Originally Posted by Taranok View Post
The heal itself is "very" strong, its uptime is 20 of 120 seconds (approx) or 16% of the time, so it's not exactly the kind of thing that won't help on some party busters.

Its major failing, however, is that healing is so tightly tuned that either healers already have the ability to handle the fight in terms of the class design, or they literally shouldn't be in the fight, period. This happened to AST in HW until they buffed it so much that it could heal fights without WHM's or SCH's massive bag of tricks relatively speaking.

So it's a really strong heal that is literally useless because of how healers and encounters are both designed and interact with each other. It will be nice for struggling healers occasionally when it shows up in your rotation, but otherwise it's a flavor ability with no purpose.
DNC's heal doesn't disrupt their DPS rotation, so even if it's not turbo strong a lot of players still use it (myself included). If Phoenix heal is/was designed the same way it would be a similar case, IMO. Abilities like that do have a niche in content where everyone doesn't perform 100% up to par, I think. Well, some won't like that I suppose, but I think it's a fair bit more interesting than just, "oh look, another raid DPS buff again". Maybe it would be more practical if it were a healing up buff like Nature's Minne on BRD, idk.