I've talked to a couple DRG friends of mine and they all agree Stardiver's animation delay is huge.

Now, we as DRGs are used to being locked in place when we jump and that's fine. But this specific animation delay is so big that it surpasses the old Jump. It's literally beginning to clip into our GCD window, and that's awful. If you consider how low our Skill Speed is at the moment, with the beginning of a new expansion and all that, this problem is only getting worse as the Skill Speed in gear increases. People with average ping like myself (100+) can already experience some clipping as it is.

So I'd like to make a simple request to the Devs: Please reduce Stardiver's animation delay a little bit, maybe just so it matches the old Jump skill. I honestly don't think it's necessary to have an animation delay so big that even surpasses that of a potion.

TD;DR: It's not fun having an oGCD ability that locks you so hard that it clips into your next GCD.