MNK main here. its at a 8/10 for efficiency and 5/10 for fun.

It is without a doubt a bit of a chore to play MNK now. That doesn't mean that is is not effective, its just as the others stated, theres a lot of QoL problems with it, basically SSDD. when you go through 50, 60, 70, 80. it really doesnt feel much has changed. now with aoe rotation, buffs and party tricks.

TK and SSS, feel like they are only there now for show, or for the odd moments where "i guess ill change it up lol at the end of the trial/dungeon". Wasnt the biggest fan of TK rotation but it did feel pretty cool to see TK actually being used. if anything TK should at least disengage and maybe freeze/refresh GL at a cost of 1 Stack . if they gonna make SSS a GCD have it do other things cause that slowdown is unbearably bad w/o other oGCDs. It could refresh or extend all the current buffs at the cost of the slowdown? i mean you got leaden fist, twin snakes, mantra, riddle of earth, Riddle of Fire and brotherhood. Thats 6 buffs, and its 6 sided star, right? Alternatively can just give us 600 pot cause SSS at 400 doesnt feel good it doesnt even sound good. That would need balancing yea but as is now, doesnt really have a use besides brownie points from impressionable people.

IR and RoF. Imo they missed an opportunity to just have internal release turn into riddle of fire, remove that slow down and reduce the flat dmg increase and give back crit rate. If they are hell bent on making everything rely on crit then can we get internal release back? i mean sure having the DNC and AST there to help your crit is okay, but does that make mnk only good when buffed?

Form Shift is alright... but yes can we get form shift to actually refresh gl? not add a stack, just bring the timer back to 16.

Brotherhood & Chakra: its wonky, some days its an overflow and some days its a drought. Can we get charges for the overflow, considering they want us to spam on that 1 sec cooldown? you know for a class about precision and position you'd think it'd be a bit more rewarding.... alternatively could tie it positions/combos and not crit.

Cooldown line up: why is pb 120 seconds and everything else is 60 - 90.

Riddle of Earth to Anatman: if you get hit it gives you GL, Anatman works as normal together with that.

So at the end of it MNK is the crossroads dps? its not like i wanted to get chakra or anything? i know you lost protect i hope this mantra will be enough? I hope it gets a revisit.