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  1. #351
    Player
    KadeDoom's Avatar
    Join Date
    Mar 2011
    Posts
    63
    Character
    Meena Hime
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    Well they are supposedly adjusting some stuff with PLD with this patch 1.21a tonight, but what kills me the most is this here I copied off the patch notes:

    Divine Veil - Recast time reduced from 120 to 60 seconds.
    - Effect duration reduced from 30 to 20 seconds.
    - Blocks all physical attacks from the front.
    - Healing over time effect granted by Cure and Cura now stacks with the white magic spell Regen.
    * Healing efficacy reduced in exchange for longer effect duration.

    not the typo since this was copied from the patch notes, but what it is intended to mean is what is hilarious, it says on line 2 - Effect duration reduced from 30 to 20 seconds. so you lose 10 seconds of the effect, and the last line in red is what makes it oh so baffling * Healing efficacy reduced in exchange for longer effect duration. Where is the longer effect? You are losing 10 seconds of the effect plus healing efficiency? I could be off here but I know I am reading this correctly.
    (1)

  2. #352
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    They cut recast in half, but didn't cut the duration in half. This extends its active duration over the course of a fight. It could have been phrased better. Now it can be active 33% of the time instead of 25% of the time, and the boost to block (i pray) will be a blessing.
    (1)

  3. #353
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Maybe the regen lasts longer then the block increase?
    (1)

  4. #354
    Player
    Evaddaragon's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    310
    Character
    Evad D'aragon
    World
    Gilgamesh
    Main Class
    Paladin Lv 88
    Pepper is right... or better yet, both Treach and Pepper may be right. ^^ Boy would that be great. lol
    (0)

  5. #355
    Player

    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    208
    One issue I see with the Divine Veil regen effect:

    How long does the regen last?

    If a WHM cures you when you have 19s left does it last for 19s? If they cure you at 5s left does it last for 5s? If this is the case, that part of the ability is quite useless. I haven't been able to test pre-this-patch since I unlocked PLD, saw how sucky it was, and switched to GLA but maybe someone can shed some light on the subject.
    (0)

  6. #356
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Phobos View Post
    One issue I see with the Divine Veil regen effect:

    How long does the regen last?

    If a WHM cures you when you have 19s left does it last for 19s? If they cure you at 5s left does it last for 5s? If this is the case, that part of the ability is quite useless. I haven't been able to test pre-this-patch since I unlocked PLD, saw how sucky it was, and switched to GLA but maybe someone can shed some light on the subject.
    I was testing Divine Veil yesterday before I knew about the update.

    Divine Veil Regen overwrote itself and WHM Regen.

    Also, WHM Regen overwrote Divine Veil Regen.


    With the update, they can now both be in effect at the same time. Since Divine Veil Regen overwrites itself, the duration is reset upon each cure.
    (1)

  7. #357
    Player

    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    208
    Quote Originally Posted by Alerith View Post
    I was testing Divine Veil yesterday before I knew about the update.

    Divine Veil Regen overwrote itself and WHM Regen.

    Also, WHM Regen overwrote Divine Veil Regen.


    With the update, they can now both be in effect at the same time. Since Divine Veil Regen overwrites itself, the duration is reset upon each cure.
    We're getting into speculation territory here, but I'll be happy if that's the case. It should be as long as a separate Icon gets placed when you receive a cure (I assume that getting cured caused the Regen Icon to pop up?). So if all goes well, we'll just have two separate Regen icons when we have both active.
    (0)

  8. #358
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Could have sworn I had DV and regen up at the same time doing job quests, oh well.
    (0)

  9. #359
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Treach View Post
    MFW
    This. So much this to most of what is said about the pld class. Funniest thing I've seen all day.


    Ps, as Treach and a few others are laboriously trying to point out, it doesn't do much good to be immune to physical damage a third of the time if A) most of the damage isn't physical anyway and B) you still aren't taking on pld cus your threat still sucks. B is based mostly on the fact that there is little confidence that the spiritswithin change will magically make up the massive gap between pld and war, which I think is a rather reasonable assumption. Then again, Spirits within could hit for over 9000 every 60 seconds now and generate +800% threat, and then it'd be totally enough.
    (0)

  10. #360
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by PiedPiper View Post
    This. So much this to most of what is said about the pld class. Funniest thing I've seen all day.


    Ps, as Treach and a few others are laboriously trying to point out, it doesn't do much good to be immune to physical damage a third of the time if A) most of the damage isn't physical anyway and B) you still aren't taking on pld cus your threat still sucks. B is based mostly on the fact that there is little confidence that the spiritswithin change will magically make up the massive gap between pld and war, which I think is a rather reasonable assumption. Then again, Spirits within could hit for over 9000 every 60 seconds now and generate +800% threat, and then it'd be totally enough.
    PLD hate control doesn't suck. WAR just currently does it better. I've never had hate issues as PLD.
    (0)

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