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  1. #341
    Player
    Evaddaragon's Avatar
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    Jan 2012
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    Gridania
    Posts
    310
    Character
    Evad D'aragon
    World
    Gilgamesh
    Main Class
    Paladin Lv 88
    Well I haven't tested it yet, but I don't see why "Blocks all physical attacks from the front" would mean it doesn't negate 100%, or else it would say "PARTIALLY blocks all physical attacks from the front". We do see the difference in our battle logs, you know it as well as I do.

    And to those who say it can't work because it works like Hallowed Ground : It doesn't. Divine Veil would block physical attacks from the... wait for it... FRONT. Hallowed Ground blocks all physical attacks... from ALL angles. It's meant as a "oh-shit" ability, but it can also be used for... oh, I don't know, big AoE pulls ? Is it that hard to think outside the box ?

    I'm really amazed at how many people can, just from reading a short paragraph, make assumptions that "it won't change" anything. These people sometimes are making me believe that, no matter what SE does, they'll still stick with their opinion.

    Like I said again, could you please wait and test the changes before saying it's not nearly enough ? Is it that hard to do ?

    And even if it doesn't "fix" PLD, at the very least I have to say that making these kind of changes merely two weeks after the patch is quite amazing on its own. We used to wait for months, sometimes years, to get such changes in FFXI.
    (2)

  2. #342
    Player
    Peptaru's Avatar
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    Mar 2012
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    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    I'm leaning toward it causing you to block all attacks as in: reduce their dmg based on your shield's mitigation.
    We'll find out later.
    (1)

  3. #343
    Player Alerith's Avatar
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    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Hallowed Ground: Renders you impervious to physical attacks

    Divine Veil: Blocks physical attacks from the front.

    What do you block with? A Shield. Therefore, it will cause you to shield block for a solid 20 seconds. Not render you immune to physical damage.
    (3)

  4. #344
    Player
    Peptaru's Avatar
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    Mar 2012
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    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Alerith you can't just go by help text. Aegis Boon blocks an incoming attack and restores HP in proportion to damage taken, except you don't take any damage on the hit AB procs on. If we want all text to be literal it would have to say "restores HP in proportion to damage mitigated".

    This has nothing to do with whether I agree with you or not.
    (0)

  5. #345
    Player Alerith's Avatar
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    Jul 2011
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    Ul'dah
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    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Peptaru View Post
    Alerith you can't just go by help text. Aegis Boon blocks an incoming attack and restores HP in proportion to damage taken, except you don't take any damage on the hit AB procs on. If we want all text to be literal it would have to say "restores HP in proportion to damage mitigated".

    This has nothing to do with whether I agree with you or not.
    Indeed, but the game has to register the damage of the attack to justify how much it heals you for. If you still took damage but it returned that damage as HP, then the whole effect would simply be "Negates a melee attack used against you."

    I suppose we can both be right and it's just an argument of semantics, but everywhere I see "Block" from SE, it refers to the action of intercepting an attack with your shield. (Not saying you're disagreeing, just stating my view.)
    (0)

  6. #346
    Player
    Evaddaragon's Avatar
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    Jan 2012
    Location
    Gridania
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    Character
    Evad D'aragon
    World
    Gilgamesh
    Main Class
    Paladin Lv 88
    Quote Originally Posted by Peptaru View Post
    Alerith you can't just go by help text. Aegis Boon blocks an incoming attack and restores HP in proportion to damage taken, except you don't take any damage on the hit AB procs on. If we want all text to be literal it would have to say "restores HP in proportion to damage mitigated".

    This has nothing to do with whether I agree with you or not.
    If Aegis Boon works like that, chances are Divine Veil will, too... But once again, I'm only making assumptions, I'll have to test it.
    (0)

  7. #347
    Player
    Treach's Avatar
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    Jul 2011
    Location
    Gyshal
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    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Really don't see PLD getting permanent aegis boon blocks minus the heal for 20 seconds every 60 seconds.
    (0)

  8. #348
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Treach View Post
    Really don't see PLD getting permanent aegis boon blocks minus the heal for 20 seconds every 60 seconds.
    It certainly will not. Aegis Boon specifies that you get a return in HP. Divine Veil simply says "Blocks" which means it should function that you have a 100% block rate for 20 seconds.

    This does NOT mean you will be taking zero damage or getting any kind of HP/MP return, unless you also use Outmaneuver.
    (0)

  9. #349
    Player
    Evaddaragon's Avatar
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    Jan 2012
    Location
    Gridania
    Posts
    310
    Character
    Evad D'aragon
    World
    Gilgamesh
    Main Class
    Paladin Lv 88
    Quote Originally Posted by Treach View Post
    Really don't see PLD getting permanent aegis boon blocks minus the heal for 20 seconds every 60 seconds.
    But why not ? Has someone tested it yet ? Wait, no we didn't. We're still on maintenance.

    Let's say it does. Would you finally think PLD has some uses ? It would mean PLD takes 33% less physical damage than a WAR tank. Why wouldn't it be possible ? No one wants to believe SE might have done something right ? I'll concede it's also possible they didn't, but would people simply wait to test the new feature before saying it works or not ? I keep repeating myself here because NO ONE is actually answering that argument.

    Would allowing the PLD take 33% less physical damage than WAR be overpowering ? Let me remind you they have a lot less HP and deal a lot less damage. And if you're worried that WAR will do more enmity because of damage, let's be reminded PLD will now have TWO combos to build enmity, one that's guaranteed to go every 60 seconds because Spirits Within now has the same recast then Aegis Boon. Aegis Boon + Phalanx + Bloodbath + Spirits Within = Great single enmity increase AND HP regen, which (gasp !) is pretty much what makes Rampage + the Steel Cyclone combo so awesome in the first place. The WAR option might still be better for multiple targets, but on bosses, they'll pretty much be equal, the PLD might even get the upper edge since the block will be guaranteed whereas the crit from WAR won't.

    Sure, the Steel Cyclone combo can be used faster, but you also have the Fast Blade + Flat Blade combo to compensate for enmity spike. If Divine Veil works like I think it could, you won't need to HP regen as much as the WAR will.

    Last, and not least, I've seen you comment on the other thread in general discussion about how the benefits that we see are nothing but "fanboy based opinions". Please. I also have a 50 WAR, and I love it very much. Just because we don't seem to agree with you in no way means we are fanboys towards the PLD job.

    Hence why I don't bother repeating myself in the other thread. I see no need in posting the same things twice. ^^
    (1)

  10. #350
    Player
    Treach's Avatar
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    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    MFW
    (2)

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