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  1. #1
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Really don't see PLD getting permanent aegis boon blocks minus the heal for 20 seconds every 60 seconds.
    (0)

  2. #2
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Treach View Post
    Really don't see PLD getting permanent aegis boon blocks minus the heal for 20 seconds every 60 seconds.
    It certainly will not. Aegis Boon specifies that you get a return in HP. Divine Veil simply says "Blocks" which means it should function that you have a 100% block rate for 20 seconds.

    This does NOT mean you will be taking zero damage or getting any kind of HP/MP return, unless you also use Outmaneuver.
    (0)

  3. #3
    Player
    Evaddaragon's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    310
    Character
    Evad D'aragon
    World
    Gilgamesh
    Main Class
    Paladin Lv 88
    Quote Originally Posted by Treach View Post
    Really don't see PLD getting permanent aegis boon blocks minus the heal for 20 seconds every 60 seconds.
    But why not ? Has someone tested it yet ? Wait, no we didn't. We're still on maintenance.

    Let's say it does. Would you finally think PLD has some uses ? It would mean PLD takes 33% less physical damage than a WAR tank. Why wouldn't it be possible ? No one wants to believe SE might have done something right ? I'll concede it's also possible they didn't, but would people simply wait to test the new feature before saying it works or not ? I keep repeating myself here because NO ONE is actually answering that argument.

    Would allowing the PLD take 33% less physical damage than WAR be overpowering ? Let me remind you they have a lot less HP and deal a lot less damage. And if you're worried that WAR will do more enmity because of damage, let's be reminded PLD will now have TWO combos to build enmity, one that's guaranteed to go every 60 seconds because Spirits Within now has the same recast then Aegis Boon. Aegis Boon + Phalanx + Bloodbath + Spirits Within = Great single enmity increase AND HP regen, which (gasp !) is pretty much what makes Rampage + the Steel Cyclone combo so awesome in the first place. The WAR option might still be better for multiple targets, but on bosses, they'll pretty much be equal, the PLD might even get the upper edge since the block will be guaranteed whereas the crit from WAR won't.

    Sure, the Steel Cyclone combo can be used faster, but you also have the Fast Blade + Flat Blade combo to compensate for enmity spike. If Divine Veil works like I think it could, you won't need to HP regen as much as the WAR will.

    Last, and not least, I've seen you comment on the other thread in general discussion about how the benefits that we see are nothing but "fanboy based opinions". Please. I also have a 50 WAR, and I love it very much. Just because we don't seem to agree with you in no way means we are fanboys towards the PLD job.

    Hence why I don't bother repeating myself in the other thread. I see no need in posting the same things twice. ^^
    (1)

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