Is it possible the point of PLD is increased dmg output balanced by an above average tanking and survivabilty all wrapped in one package?Simply examining the abilities you get on PLD show that it doesn't gain anything in terms of enmity generation or survivability over GLA. The reliance on MP and lack of an ability to recover it is just one reason. Even using a BRD, you could have a different song on with GLA, or be recovering more MP to use it more. This isn't simply bashing the new system - PLD is supposed to be a GLA more specialized in tanking, yet it fails to be.
In terms of a keeping hate from a WAR, this is not doable on either PLD or GLA. PLD gets cover but that only lasts a short while, after which the WAR just gets hate back and keeps it. And yes, this is different from MRD vs GLA, as WAR has a far better AOE (also, they can still use the old one last I checked too). I like that MRD/WAR can tank, and think they should continue to be able to do so. It strikes me as odd, though, that GLA/PLD are not even close to as good, and PLD is even worse.
Maybe we're looking at this in the wrong light.
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